——For more data and analysis, please refer to the "China Virtual Reality (VR) Industry Market Demand and Investment Planning Analysis Report" by the Qianzhan Industry Research Institute.
Cloud VR is the inevitable choice for VR’s large-scale application
Cloud VR moves a large amount of local computing to the cloud, on the one hand it saves expensive and bulky local computers and eliminates connections. line, realizing mobile convenience, lightweight and low cost; on the other hand, it realizes VR content aggregation and protects copyright.
The main bottleneck facing the current development of the VR industry is the imbalance between cost and user experience. Cloud VR solutions will solve this pain point and are the inevitable choice for VR to move towards large-scale applications.
The improvement of cloud VR performance has also put forward higher requirements for network bandwidth and latency. The current 4G network is still difficult to meet. The transmission rate of 5G network can reach 10Gbps, which is 100 times that of 4G; transmission The latency can reach the 1ms level, which is 1/50 of 4G. It is expected to help cloud VR truly come to fruition and expand more application areas.
Cloud VR helps the large-scale development of the VR industry
Although all-in-one VR devices have the advantage of being mobile and portable, they sacrifice computing performance, making the current user experience difficult to match that of the PC Compared with VR equipment. In order to solve this problem, the industry has proposed a cloud VR solution, which moves a large amount of local computing to the cloud, introduces cloud computing and cloud rendering technology, and uses high-speed and stable networks to encode the display output and sound output of the cloud. Compressed and transmitted to the user's end device, eliminating the need for a local host.
On the one hand, this solution eliminates the connection line between the VR headset and the host, achieving convenient mobility; on the other hand, it eliminates the need for expensive and bulky high-performance local computers, achieving lightweight and low-cost cost.
The main bottleneck facing the current development of the VR industry is the imbalance between cost and user experience. Therefore, cloud VR solutions are an inevitable choice for VR to move towards large-scale applications. Cloud VR not only solves the biggest pain point on the hardware side, but also solves the previous pain points of discrete VR content and no copyright protection in content production and distribution. Cloud VR allows VR content to be aggregated. On the one hand, there is copyright protection, and on the other hand, it can be realized Quickly distribute to mass and vertical industry users.
Cloud VR solution architecture analysis
Source: Compiled by Qianzhan Industry Research Institute