No matter at home or abroad, VR is the hottest topic at present, being chased by the media and capital. In 20 14, Facebook spent $2 billion to acquire Oculus company and lay out the VR field; Microsoft also spent $65.438+0.5 billion to acquire 865.438+0 virtual reality technology patents held by Oserhout. According to some reports, in the past two years, 225 VCS have invested nearly $3.5 billion in the VR field.
In China, more than 30 listed companies such as Alibaba, Tencent, Netease and Storm Video have also set foot in the VR industry, and even governments at all levels have strongly encouraged the development of VR. But until today, a fact that cannot be ignored is that the whole VR market is still in a very chaotic primary stage, whether from the perspective of a related practitioner or from the perspective of ordinary consumers.