Compared with Krypton online games, why is single-player mobile games so unpopular?

Let's not talk about mobile games. Even PC stand-alone games, which have always claimed to be well-made, have been in full swing in online games. The probability of explosions and popular money is not as good as winning the lottery. Whether you can afford a small studio is worrying.

even when it comes to mobile games, although the initial game setting is single-player mobile games as pioneers, few of them can catch fire, and even fewer can make money, so the development of single-player mobile games in the game industry has never been optimistic. For game makers, not to mention profitability, it is impossible to express characters and scene features as detailed as PC on mobile phones, and it is almost impossible for single-player gameplay characterized by exquisite pictures to continue to be reflected on mobile phones.

after the popularity of a variety of challenging single-player mobile games, the profitability of single-player mobile games is undoubtedly highlighted, and the lack of viscosity and single gameplay have exposed how unbearable single-player mobile games are in profitability. However, the development of smart phones represents a trend, and the popularity of mobile games is destined to surpass PC games. All major game manufacturers have made the end-game mobileization the primary position in their research and development work, and they have not let the manufacturers down. The rapid development and strong violent profitability of mobile online games have made the major game manufacturers who previously kept on the sidelines plunge into the research and development of mobile online games.

in just three or four years, the competition of mobile games and online games has reached a white-hot stage. Thanks to the opportunity of mobile online games, Netease won the second position in the domestic game industry in one fell swoop, and gradually absorbed more high-quality players. According to the appstore ranking data, the top ten positions in the game rankings are almost taken over by Tencent and Netease, and the download activation of 3, to 4, in a single day makes most game manufacturers far behind.

not to mention that in the category segmentation of stand-alone mobile games, the highest number of downloads is only a few thousand, which is simply vulnerable in front of mobile online games, and the profitability has plummeted. Although the stand-alone mobile game market seems to be a fertile ground for no one to cultivate, in fact, in front of profits, the temptation of gold mining is nothing more than refusal.

Many non-experienced players don't understand how much money mobile online games have. In fact, we can see how strong the mobile online games are in attracting money from the repeated disclosures of Tencent and Netease's income by new media. A set of clothes, enhanced attributes, and weapon skin are all attractive weapons for game manufacturers. The strong interaction and strong pk of mobile online games give players more reasons to recharge: how to become stronger without recharging? What do you think without recharging is not as cool as others!

The author found the most amazing change. Once, paying for games was almost a male patent, and women rarely even touched games. Nowadays, women's ability to recharge games even once surpassed that of male players. Not only the jewelry and clothing in real shops make women want to stop, but also the exquisite objects in the game make female players obsessed. 6 yuan, the first charge, has almost become a standard in mobile online games. This is the main reason why the valuation of the game industry has soared year by year.

The embarrassment of stand-alone mobile games is manifested in the gameplay and payment. Few game makers can make a breakthrough in the stand-alone mobile game industry, such as dramatic and long story performance, boring role development, or fast food games that take the challenge score as the player's only satisfaction as the starting point. Not only is it difficult to innovate in gameplay, but the ability to pay is even weaker. Players don't even have a reason to continue playing, let alone find a reason to be willing to pay. Even if the ability to pay for playing is strong, when the game story is over and the gameplay is played to the end, there is naturally no need to pay, which means that the capping of the profitability of single-player mobile games is a major reason why the single-player mobile game market is not optimistic.

compared with online games, the gameplay of stand-alone mobile games is biased towards players' leisure, and the development of online games with e-sports has made the leisure fun of games lose its proper fun. Many gamers spit out that there are no suitable stand-alone mobile games in the market, and it is the appeal of many casual players that they are unwilling to get involved in games with strong PVP and strong interaction. However, although the online game industry and e-sports industry have always been dismissive of stand-alone mobile games, there are still many enterprises with ideas devoted to the research and development and breakthrough of stand-alone mobile games, and it is their spiritual appeal to give leisure games a wonderful performance.

As the person in charge of "Pirate Games" said: "Single-player mobile games should always have its proper place, and we are honored to work hard to make single-player mobile games popular!" The Pirate Game, which was established not long ago, is dedicated to the research and development of single-player mobile games. It has released the single-player RPG mobile game Pocket Dark, and the "Three Kingdoms Theme" and "Ancient Style Theme" under development will also be launched this summer. "Pirate Games" has its own foothold in operating the stand-alone mobile game market, and it is also the appeal of every employee of "Pirate Games" to create high-quality stand-alone games, multi-material stand-alone games and leisure stand-alone games, so that players can realize that a different stand-alone mobile game is also the demand of every employee of "Pirate Games". Since game makers don't want stand-alone mobile games, let players look forward to stand-alone mobile games!

Tomorrow is the May Day holiday. I wish the majority of players to protect their wallets during the May Day holiday. Just use appropriate krypton gold, and don't let your wallets lose weight. "Pirate Game" has also prepared a May Day gift for players who want to try a stand-alone mobile game. Pay attention to the WeChat subscription number "Pirate studio" and click "May Day Carnival" to receive game rewards.