What is the mission of Adventure Island Toy City?

Toy City Team Task Toy City 10 1 Floor Early Warning Task Requirements: 6 full-time professionals of level 35-50 (Note: flash and mage are required in the team) Task time: 60 minutes Note: Make sure not to steal. I wonder if you can steal it now! Keep it for stealing _ Stage 1: Kill 25 mice, collect 25 cards, and give the captain a balloon to let him pass. Anyone who steals a card can steal it before calling. Steal one and hit another. It's slow, but it will be faster later. Some of them are not easy to steal, but those that are well operated can still be stolen. It is good to steal about 15, so it is not necessary to steal them all. The second stage: knock on the box to get the card, climb down and knock on the remote career. Knock with a normal attack! The second one from top to bottom is the entrance to another map. Knock at random, and then knock the second one. After the first level, three people come in first, knock on the second box, and then three people go in again (usually like this). The following is the plan, only when there is a knife flying to steal cards. Come in after the first level, and then open the first level with the card stolen from the first level. Then the priest and the knife flew to the third level to steal the card, and the others took the card from the second level! So there are 15 left after two times. The third stage: fighting the octopus monster. How many octopuses and 32 octopus cards will appear when each box is opened in the map? It shouldn't be a problem to steal 20 Octopus cards according to the closing plan, should it? Slow down, actually 19 is enough. If you hit all the boxes at the bottom of this level, there will be more than n monsters. This is a soldier. That's so cool! ! ! This level only needs 32 cards. If the captain is Kado, throw it out first and then take it after passing the customs (otherwise it will not pass the customs). Stage 4: This level requires 6 cards. If there is a stolen card in front, just pass it directly. If you don't steal the card, you have to fight. You can't get into the upper and lower holes (smaller than the holes you can get into). This novice should pay attention, I can't get in for a long time the first time. We don't count the first and second holes. The first three holes are the patent of the mage, and other occupations are more difficult. It's not that the mage goes to the penultimate hole, but that there are two monsters in the penultimate hole. This monster has a round head and a cylindrical lower body. You can only fight with your eyes open. You can beat wildly when you see your eyes open. It's not difficult to fight. Just give it to the captain after playing cards. This involves a task knowledge, marking, that is, throwing something before you enter the hole indicates that the hole is occupied, mainly to save time. Those who like to play with individuality can throw something different. The fifth stage: this level is very time-consuming. Steal 33 cards and you can go straight through (24 cards). Knock on the box and make a hole if you don't steal. You'd better find Feifei to add lightness skill before entering the hole, otherwise it's a bit troublesome. The top hole needs a mage to enter, because you have to teleport down after entering. And the bottom one wants to make flash invisible! Don't leave other professions! Get down and die ~ (I've died twice) It seems that there is a plug-in that can keep monsters from touching you, but I want to tell people who use it that if you walk around monsters, no one will think you're powerful and it will make people feel very annoying! Stage 6: This level is very simple, that is, skip the box and find an unfamiliar notebook,133,221333, 123, 1 1. Just jump in this order. Stage 7: Only three cards are needed for this level. Those who steal cards pass directly. Those who don't steal will be sent to fight monsters. * * * Three cards must be killed. Open 1 card to summon armor to blow bubble fish. Beat the weak slowly, summon the strong as soon as possible, and die! Stage 8: Skip the numbers. Stop at 1.2.3.4.5, the number of arriving stations and the number of not arriving stations will decrease, and then change to 5 in turn to 6.7.8.9. At this time, the one in front stopped moving, and the other 9 stopped moving, 4-5, 9-6, and then 5.7, 5.9, 6.7, 6. Jump after 7.8.9, 2-3, and so on, jump to 5.6.7.8.9 at most. Don't jump in the middle, luck will pass after a few times. Be patient. This level is actually very simple! Stage 9: Go in and hit the mouse card and open the box. After the BOSS is summoned, finish the BOSS and get the customs clearance key! Task reward: there are experience rewards for each level, namely: 2 100, 2520, 2940, 3360, 3779, 3779 and 4620. After customs clearance, you will enter the bonus map, you will get medicine and money when you box, and sometimes there are 50 cloaks and earrings. Finally, talk to NPC and take out the prize. I have won dice, medicine, cloak and so on. It depends on luck.