What is Battlefield? Is there any difference between Battlefield 1 and 5?

"Battlefield" is a military-themed shooting game series developed by EA's DICE. The game type is FPS and can be played as a stand-alone game or online battle.

The differences between Battlefield 1 to 5:

1. The game plot is different: As a stand-alone FPS game, the most important thing is the game plot. The plots of Battlefield 1 to 5 are different, but Battlefield focuses more on the refreshing experience of online battles. Therefore, the single-player plot mode of each game has very few levels and the time required to pass them is also very short. Battlefield 4 was banned from sale due to the sensitivity of the plot to the Chinese central government.

2. The difference in picture quality: Battlefield has gone through two years from the first work to the fifth. With the updating of hardware configurations, the development picture quality of the game has also been improved. A huge improvement. The image quality of Battlefield 1 and 2 is similar, but starting from Battlefield 3, due to the rapid improvement of image quality, the configuration has been seriously increased, and Battlefield 4 and 5 have been optimized.

3. Differences in game modes: Battlefield 1 has team deathmatch, war pigeon, raid, conquest, rush and other modes, while Battlefield 2 does not have a single-player mode, and the plot of Battlefield 3 is too short. The game is over, and Battlefield 5 has launched a new Battlefield Chicken mode. The focus of every version of Battlefield is the online confrontation mode.

Extended information:

Overview of system changes in Battlefield 5

1. Scout

In the past, we relied on marked sniping, but there is a new mechanism The function of sniping will become more important in the future. As long as I find a good point and mark out the advancing enemies one by one, the battle situation will basically be a one-sided victory for our side, giving reconnaissance an irreplaceable function.

The function of arranging respawn points really turns the scout into a magic weapon for stealing points. Find a good point and place the respawn beacon to make the enemy exhausted.

2. Capture points

This generation has a change about capturing points: "As long as the closer you are to the flag, the faster you capture the point." Even if the number of enemies and ourselves on the point is the same, as long as The closer our people are to the flag, the more advantage they can gain, but it also reveals that our team's position is extremely close to the flag, which is a fairly balanced design.

It can reduce the situation of sneaking on the sideline to harass, and also prevents the defender from being at a disadvantage from the beginning.

3. Reconnaissance system and appearance

The first is that the mark has become a reconnaissance patent. The second is that in the snow map in beta, the soldiers all wear snow camouflage uniforms. It is not easy to see visually, but in Battlefield 1, Russia and the Austro-Hungarian Empire both wear ordinary uniforms in the snow, and have super easy to use marking functions, so the plain map turns into a sniper nightmare.

So the design of Battlefield V is more like strengthening the status and functions of scouts, making the side without scouts vulnerable to vulnerability.

4. Skill tree system

DICE has thrown all these abilities into the skill tree.

In Battlefield 1, there are different versions of the same gun, and you can unlock them all when you buy them. In Battlefield 5, you have to play the same gun over and over to unlock these abilities.

The Suomi submachine gun only has a 20-round magazine at the beginning, and the recoil and control are extremely poor. To be honest, its ability is a bit useless, but when you complete the skill tree, it will have a 50-round magazine. The recoil and accuracy of hip fire are also increased, instantly turning it into a devastating inventory weapon at close range.

After maxing out Lee-Enfield’s skills, you can not only aim quickly, but also increase the speed of the hand bolt, and you can play Lee-Enfield’s most famous minute killing spree, the feeling of changing your gun and becoming stronger. Very fulfilling.

For tanks, many functions can be added. For example, the German Tiger and Panzer IV tanks can be equipped with anti-magnetic bomb coating skills, so that the enemy cannot stick three bombs on them at once. The car explodes instantly. As long as you keep moving, all enemy bombs will fall to the ground, greatly improving survivability. Click to increase the ammunition load, and you can carry 30 rounds of ammunition on your body, etc.

But one thing is very fatal, that is, as soon as you get a new gun or a new tank, you can only be beaten by people with full skills.

5. Teaching

Battlefield 1 and 5 have always had a problem. No matter how good the new mechanism is designed by DICE, there is no good teaching for everyone to adapt. Even if The current scouts are super fun, but some people will still choose the most boring and uncontributive long-range turtle sniper. The description of the game changes should be made clearer.

6. Map design

The biggest difference between the map designs of Battlefield 1 and 5 is that the map of Battlefield 5 is quite three-dimensional. For example, the bridge in the snow has two spans. In a three-story capture point, Amiens has fewer houses and fewer floors than Rotterdam. Rotterdam has elevated railway tracks and interconnected floors, which greatly expands the possible attack routes. Every room has a It is possible to hide the tension of the enemy, and it really feels like urban warfare.

Reference: Baidu Encyclopedia - Battlefield