The Life of the Characters in ralph baer's Works

Ralph baer is the real enlightener of home TV games. He participated in World War II and became a TV manufacturer for 195 1 year. At that time, he thought that TV should be more interactive and entertaining than just watching. 1966, in his spare time at the new york bus station, he hastily wrote down the original concept of the family video game system. In these contents, he predicted that there would be several types of games: action, puzzle solving, education and sports. In the same year, he and several colleagues made a prototype that could control the movement of a point on the screen. Later, the updated version included various games, one of which was accompanied by the birth of the light gun.

But these things really can't be sold, because TV companies think that video games have no future at all. Magnavox didn't know his technology until 197 1, and then the company bought all his patents and began to develop the "Magnavox Odyssey" game machine, which is the first real home game machine in the world, including 12 games. But it's 1972, and it's a little advanced, and the price is also expensive (100 dollars a set, at that time, 100 dollars was really not a small amount), and consumers mistakenly thought that this thing could only be used on TVs produced by Magnavox, and the sales volume was a mess. Even so, ralph baer still occupies an important position in the history of video games.

As a German immigrant and inventor, he made the first home video game machine in 1960s. However, at that time, this game machine only had a simple name-"Brown Box". Subsequently, Ralph was authorized to design and launch Magnavox Odyssey in 1972.

This device ignited the development of home game consoles: the computer was put into a box, controlled by a handle, and connected to the TV.

In addition, he also developed a "light gun" controller bundled with shooting games. Obviously, this is the first well-known video game peripheral product.

Later, Ralph also designed Simon pattern matching electronic toys, which are still on the market today.