Game part
The game of choosing one's adventure partner from three different original works, from Game Boy's Baokemeng Red and Green to Nintendo's 3DS game "The Extreme Day and the Extreme Moon of Baokemeng", runs through the vast majority of Baokemeng series games. Players can choose grass attribute, fire attribute or water attribute, which varies from region to region.
For example, in Bao Meng Ke Huo's Journey to Ye Hong, players can choose Bulbasaur, Squirtle and Charmander. The exception exists in Pockmarked Pikachu, where the player is given a pockmarked mouse with electrical properties, which is the mascot of Pikachu series; In the game, the red and green versions of the three original Pockmarked Dreams can be obtained by single machine during the game.
Another long-term gameplay is that the player's enemies will always choose to restrain the player's initial treasure dream. For example, if the player chooses Charmander with fire attribute, the opponent will choose Squirtle with water attribute.
Because they can only use general attribute skills to attack and cannot use attribute weaknesses to fight, this choice does not affect their first battle. The exception also occurred in "Baokemeng Pikachu", where the opponent chose a general property of Baokemeng Ibrahimovic.
But in black and white, there are two opponents, and they will choose the protagonist whose attributes are restrained and the first one who is restrained by the protagonist.
In "Pockmarked Diamond Pearl" and "Pockmarked Platinum", there is also a trainer who chooses the first Pockmarked whose attribute is restrained by the protagonist, but he will not fight with the protagonist-he will appear as the protagonist's doubles partner in a specific battle.
The situation of Bao Meng Ke X Y is similar, but the game has four opponents. Two of them are similar to the black-and-white version, and the other two opponents have completely different dreams.
Reference to the above content: Baidu Encyclopedia-Baokemeng