Tencent's "account identification" function is exposed! It's so convenient

I wonder if you have been troubled by infringement?

It's not easy to create. Who won't be angry that the works they worked so hard to create were taken away by others with a ctrl+c?

Tencent recently obtained a patent authorization, which may be convenient for you and me.

According to Tianyancha App, on August 6th, Tencent Technology (Shenzhen) Co., Ltd. disclosed a patent authorization for "identification method, device, equipment and computer-readable storage medium for processing accounts", with the announcement number of CN112989167b and the application date of 202 1.

Let's take a look at Tencent's own patent abstract:

The invention provides a method, a device, equipment and a computer-readable storage medium for identifying and processing an account.

The method comprises the following steps: carrying out professional detection on media information published based on a target account to obtain the professional, stable and repetitive characteristics of the target account; Fusing features to obtain fused features corresponding to the target account; Based on the fusion features, the target account is identified as a transportation account, and the identification result used to characterize whether the target account is a transportation account is obtained.

It can be seen that the patent can effectively improve the detection efficiency and protect the video copyright.

"Short video infringement is an elephant in the house, and everyone can't turn a blind eye." At the 9th China Internet Audiovisual Conference, Sun Zhonghuai, vice president of Tencent and CEO of Tencent Online Video, sounded the alarm for the industry.

In recent years, the short video industry has developed rapidly, and more and more people have entered short videos, which has also produced a large number of copyright lawsuits, which has attracted the attention of all walks of life.

On August 5th, CCTV news official issued a document condemning the short video infringement, calling for the protection of Olympic copyright, and said that all kinds of infringements have been investigated and collected.

According to the monitoring data, as of August 3rd, there were 4,759 infringing links in the live broadcast of the Tokyo Olympic Games, with 10322 1 link on demand. Individual commercial websites have accumulated nearly 30,000 infringing links. This is another copyright party's voice to defend rights after the long video platform jointly condemned short video piracy and infringement at the China Internet Audio-visual Conference in early June.

In 2020, the first infringement case of short video games in China was pronounced in the first instance. The court ruled that the defendant, a cultural company, immediately stopped spreading short videos containing the game pictures of the glory of the king on a video platform, and compensated the plaintiff, Tencent, for its economic losses and reasonable expenses totaling 4.96 million yuan.

The copyright issue of video has become a major problem in the Internet video industry, and the most direct manifestation is the low cost of infringement.

With the continuous development of Internet technology, the means of infringement by criminals are more subtle and diverse.

The original creator worked hard to create the content. The copywriter edited, cut, transported and disseminated the original without authorization and was discovered by the original creator. Basically, he just deleted the content and apologized. Then, as if nothing had happened, the original author struggled to defend his rights.

When we spend a lot of time, experience and painstaking efforts to complete our own works, the question before us is, how to protect the copyright of our works from plagiarism or misappropriation?

Originators can defend their rights in a variety of ways, including but not limited to the following ways: marking originality, complaining on the platform client, and bringing a lawsuit to the court when necessary.

But often the cost of infringement is low, the cost of rights protection is high, and it is difficult to prove ... defenders often fall into such a dilemma.

As far as the software industry is concerned, in the Internet era, it is not uncommon for all kinds of software to learn from each other, and it is difficult for big manufacturers to protect their rights, not to mention some weak creators.

For software developers, once the software is pirated, it is basically "working hard for months or even years and returning to the pre-liberation overnight". For the original creators, they can apply for copyright protection of their works.

Finally, have you ever experienced the dilemma of safeguarding rights? Welcome to share your story in the message area.