SF's Playing Style and Skills in Street Basketball

Hello, landlord. The following is my SF experience.

As for the small forward, it goes without saying that everyone knows that the scoring machine and scoring ability are not worse than SG, and friends who have practiced C can't be underestimated when playing SF. As SF, the most important thing is to use your skills flexibly.

As a small forward, the offensive desire is definitely stronger than any other position. The first thing you think about when you get the ball is how to send it to the basket, and of course how to run. SF is the most tired position on the basketball court. After a game, it won't stop, help C rebound, pick and roll G, and run by itself. But after a game, we often don't get the MVP. So, since you chose small forward, you chose sacrifice, but you have to go your own way.

Regarding team formation and team configuration, I usually open my own room and then find my teammates. I usually cooperate with PG+C or PG+PF. There is only one SG in my friend list, but there is no SF, and most of them are PG and C, because practice has proved that SG and I can't cooperate. Personally, I think SF and SG overlap, and they are both running shooters. If there are both SF and SG in the team, there is no organizer. Although the attack power of SF and SG is much higher than that of PG, the attack power of SF+SG is not as good as that of SF+PG or SG+PG. A good small front will balance the attack of the whole team. Choosing teammates depends on the data, so the data before we were young should not be too bad. Our average score should be above 12, because the average SF score is a good sign, unlike other positions, such as defenders, if you score too many points, it is not worth showing off. It will be a reason for others to kick you. But the SF score is high, so you can't throw the ball directly regardless of 372 1. Super high score should be based on super high hit rate. It is not a problem to score more than 65% excellent SF2 and more than 45% 3. I am not excellent, because although my 2-point shooting rate is high enough, my 3-point shooting rate is only 39%. By the way, I'm 1 District 24 SF. Small Sfs, let's find a PG+C+SF team to play. This team can exert the greatest strength of SF. You won't know until you try.

As for 3 points, many people will say "hit 2 or hit 3" at first. I feel dizzy. Didn't you tell the enemy all the tactics? There is a chance of 2, and there is a chance of 3. You don't need to deliberately hit 2 or deliberately vote 3. Three-point players usually appear in SF, yes. When SF shoots 3, remember a few key points and keep a high hit rate. You'd better shoot where you catch the ball. Never make a move after dribbling. You shouldn't run into the three-point line from the beginning, because someone will follow you. It is the best time for SF to vote for 3 at first. As soon as you start running outside the three-point line on both sides, conscious PG will immediately deliver the ball to you. At this time, as long as the defender takes a small step slower, he can make a move. Of course, the way to shoot is the same as that of the defender. You can adjust the direction according to the direction when you catch the ball, and press D almost at the same time to keep your feet silent. Also, don't think that the closer you are to the three-point line, the more accurate the three-point line will be. As long as it's not too far, the hit is the same. There is no point in throwing 3 points, as long as it is not too far away.

As for leaning back, I don't think it's a junk skill. On the contrary, it is an indispensable weapon for SF to attack within the three-point line. For example, if you run in the opposite direction like the basket, you get a pass from ss, and the defender who defends you is chasing you. What would you do? Pass the ball, then you lost another excellent attack opportunity, turn around and shoot? Congratulations, it adds another risk to your defender, because 2 points can't turn around and shoot like 3 points. So at this time, you build according to the trend direction, and then press D, and lean back. Because the person guarding you is away from you, it is impossible to cover you and not interfere with your blue shot, so the hit rate of this ball is above 80%. If you don't believe me, you can practice it yourself.

As for make-up basket and make-up button, I saw a post in SF saying that both of them are rubbish skills, and there was no chance to make-up button in the previous SF official competition. Then I can only say you can't play. I bought these two skills at the level of 16, so I installed them because I had a skill slot. My current number is only 24, and my teammates will make up for it in every game. Another blow to the opponent's insider. Perhaps many people who love to grab the blue board directly choose the blue board instead of filling it out because they are afraid of affecting the data. I can only say that you care too much about the data. Don't you want to reorganize the attack after grabbing the blue board? Why not just fill it in? Moreover, the probability of SF making up the basket is greater than that of grabbing the blue board directly. Because making up the basket is the fastest. Shun Feng, don't think your blue board is bad. Our SF bounce is second only to PF, so the blue board is still very strong.

About running, don't think that running is G's patent. Cross-running is a technique that excellent SF can master and use well. When your SF has the ability of more than 55 points, it is also offensive to score 3 points after crossing PG outside the three-point line. Of course, the premise is that SF must be decisive. Don't be afraid to do it just because you are SF. I won't be accused by my teammates if I have the opportunity. Another premise is that you can adjust your direction instantly after receiving the ball and throw it. The most important premise is empty, so hard, fast and accurate.

I don't know if you have noticed the combination of fake shot and pick-and-roll in the basket. Now PG and SG can't fool anyone, because they are used so frequently that no one believes them at all. On the contrary, it is better for PG SG to make a layup directly, and SF's fake shot can play an incredible role. I almost lied to insiders once, but of course I can't use it all the time. I need to pass the ball with the blue ball to confuse my opponent. When you cheated the inside guard, the inside PF caught the ball as a smash, and 1 got the assist, but your fake pass was caught. When no one jumped, you passed the ball and fell into the inside, right? At this time, the internal defender must be next to you. At this time, if you press the pick and roll, the inside guard will be hugged by you as soon as he touches you, and our inside man can do whatever he wants.

As for data, data doesn't mean everything, but it can't be denied that data represents some kind of ability. My level 24 SF data are as follows: 14. 1, with 2 points hitting 67.6% and 3 points hitting 39.7%. 2 assists and 2 rebounds (I don't grab offensive rebounds because I like to make up the basket, averaging 2 defensive rebounds) 1.7 block, 0.2 steal, still qualified. But where can I go? Is SF really unpopular? Therefore, I always open my own room or play with my friends. The standard for choosing a defender is that PG3 hits more than 35% and assists more than 2 times. I have a certain scoring ability and strong defense. I don't usually care much about the inside, I have 4 or 5 rebounds, so it's okay. I don't like T-men. I usually play a game first. Maybe a super defender or center will be met by you. My wife (I often video with her, definitely not a transvestite) C rebound 18 is super strong. Just because of the low level, I hit a wall everywhere. Where t, as soon as she entered my room, she said, no, I can do it, I can do it. . . However, my wife was very happy and met me. Hehe, I took my wife and a 25-level PG for 26 consecutive games, and then she relied on me. She always said she could win with me, as if I were strong. Actually, my wife is very good, but she didn't have good teammates before. Therefore, I appeal to the people below, don't see people with low levels kick immediately, think about the feeling of being kicked when we are at a low level, which is very uncomfortable, so we should also think about the feelings of others.

My greatest pleasure is to listen to other players shouting, guard against SF! How do people who guard against SF guard against it? SF is strong! SF pervert!

And I still don't understand why SF is weak on the forum. Indeed, SF's 2 is not as accurate as before, but if you use it well, it is still more accurate than other positions. Why do people always say SF garbage? I guess people have followed suit. One person said SF garbage, and others followed suit. In the end, everyone really thinks SF is rubbish. You can do an investigation. What is the most difficult position on the court? SF must be the majority! I have defeated many teams and shouted: I will never play against teams with SF again! Still an old saying goes, there is no strongest profession, only the strongest players, and it is useless to play well with uncooperative teammates. And they will scold you for not being able to play.

Well, I'm tired after all this talk. It is not easy to type so many words. Just to make SF stronger, I played 1 for more than hours. It only takes 1 minute for everyone to help me. Thank you. Let more SF see my post, and don't let my hard work be in vain.

I hope it is useful to the landlord, and I wish the landlord a happy game.