Yao, the son of a star, is one of the most operational heroes in the glory of the king. He is famous for his "gaudiness" and gets the most vicious beating with the most gorgeous skills. But in high-end games, the appearance rate and winning rate remain high. In the S 16 version, Yao's position and superior unit on the court are both T0, and he has become an indispensable member, and now he has a good performance. In the passers-by bureau, most people regard Yao as a useless hero with gorgeous skills but no harm. This is a misunderstanding of Yao. Let's talk about how Yao made a series of actions to cause explosion injuries.
1. Skills introduction
Passive skills, (Star Talent: Obsidian skills will accumulate the power of stars for him. When a skill hits an enemy unit, it will restore 2% of its maximum health. When the power of the stars appears, Obsidian can gain an enhancement skill in the next 3 seconds, and release the enhancement skill to turn the next general attack into a rush, and cause an additional 70(+20% physical bonus) physical damage. The existence of passive skills enables Yao to use one of the enhanced skills of 1/2/3 again after accumulating the power of stars, and the next general attack after release will cause additional damage. This is the core of Yao, and it is also the most fundamental reason why he can play explosive injuries and shuttle through team battles. It can be said that the use of passive skills once may change the direction of the whole team battle. The existence of passive skills makes Yao's other skills have their own blood transfusion when playing local units, which can effectively maintain and restore their own blood transfusion, and strengthen the efficiency of playing the field and the intensity of the line.
1 skill (chop in the air: Yao spins the blade quickly, causing160/224/288/352/416/480 (+100% physical bonus) to nearby enemies. This is one of Yao Zui's important output skills, and the skill is cooled.
2 Skill (Star by Star: Obsidian moves rapidly to the left, causing100/120/140/160/180/200 (+50% physical damage) with a deceleration of 60. Yao's displacement skills enable him to quickly rush through the battlefield. Hitting an enemy unit can slow down his own unit by 50% and improve the hit rate of friendly skills.
3 Skills, (Return to Dust: Obsidian releases its power, returns to its position 2 seconds ago (it cannot move more than 600 distance), clears the star cut, and deals 300/450/600(+ 120% physical bonus) spell damage to enemies in the path and destination. Passive: Within 2 seconds, 50% damage will be converted into star cut and settled. Yao's core technology is Yao's ability to produce qualitative changes. The existence of star-cutting enabled Yao to restrain many high-explosive heroes, such as monkey and Guangxin. In particular, heroes who can restrain harvesting, such as A Yi and Zhuge Liang, are passive, making it impossible for these heroes to kill Yao quickly and refresh their skills. The passive existence of skill 3 greatly improves Yao's viability, and it will clear the stars when using skill 3, which can effectively keep Yao's blood volume relatively safe. However, Skill 3: Turning to Dust is not only a life-saving skill, but also the skill with the highest damage and the largest scope among all Yao's skills, with high basic damage and high physical bonus, which makes Yao's skill 3 damage out of the leaderboard and skill 3 cause magic damage. This can offset the physical damage caused by skills such as 2, and make Yao a hero with both physical damage and spell damage. Yao's development will be the most troublesome existence, and the mixed damage mechanism will make the enemy not know whether to produce physical defense equipment or spell defense equipment.
2. Zhao Lian skills
The basis of Yao's continuous moves is to keep himself passive with the power of 1-2 stars at all times. Maintaining the power of 1-2 layers of stars will enable Yao to accumulate the power of stars faster and gain additional skills. (1 skill: chopping in the air, 2 skill: chasing stars, 3 skill: returning to dust, hereinafter collectively referred to as 1/2/3)
The force of two stars is passive, 1. When the opponent's hero is far away from himself, use 22 133 to make a quick dash. The advantage is that the displacement is long and relatively safe, but the disadvantage is that the damage is low. For example, the opponent's hero is full of blood and it is difficult to drop it in seconds. 2. Use 1 1233 when the opponent's hero is close to him. The advantage of this set of continuous strokes is high damage, but the fault tolerance rate is poor.
It should be noted that Yao's three skills are the most lethal and extensive of all Yao's skills. Yao's highest outburst is to hit local units with 3 skills twice in a row, and 3 skills can clear the stars. Effective use of 3 skills can not only cause high injury, but also make yourself safer.
3. Inscription selection
You can choose 10 mutation+10 Hawkeye+10 concealment. When Yao's skill hits enemy units and monsters, it will restore 2% of the maximum health, with good endurance. Wearing an inscription can maximize Yao's injury.
4. Equipment recommendation
Yao has two ways of playing, 1: playing open space and 2: playing on the wing.
Side position, you can choose to punish/kill. Penalty: Generally, the side position will meet the opposite shooter position, and the online pressure will be greater. With punishment, river crabs can be effectively captured and their own development can be maintained. When they know the enemy, they can invade the local wild areas, interfere with the fighting in the other wild areas and rob the economy of the enemy wild areas. The upgraded field knife can punish enemy units and reduce their movement speed. Slaughter with a band: after level 4, you can find an opportunity to directly kill local shooters. The slaying effect in the team battle is good, which can supplement the damage.
Play the wild position: you can choose the grip of a giant or the bite of greed. Killing monsters with giant's grip can increase health. Greedy killing monsters can increase physical attacks and cooldown, both of which are suitable for glory, depending on the lineup and your own preferences. For example, heroes with high instantaneous injuries, such as monkeys and aunts, can choose the giant's grip with high fault tolerance.
Loading order: giant's grip/greedy bite+resistance boots+shadow tomahawk+extreme cold storm+master's power+Pojun. This equipment is highly explosive, and the CD reduction provided by the extremely cold storm can make Yao's skills recover faster and play more sets of skills.
If the opponent's mage output is high: giant's grip/greedy bite+resistance boots+shadow tomahawk+extreme cold storm+master's power+witch's cloak. Witch cloak can effectively resist local spell damage and improve Yao's viability.
If there are many other tanks: Giant's Grip/Greedy Bite+Resistance Boots+Shadow Tomahawk+Extreme Cold Storm+Star Crusher+Pojun, Yao's armor penetration can effectively defeat enemy tanks.
Yao is a hero who needs continuous brushwork and the skill of foreseeing meaning. The existence of each skill will make him more flexible and hurt more, so Yao has a high demand for cooling. The 20-minus CD provided by the extreme cold storm can make his skills recover faster and he can play more combo. Passive ice attack can also reduce the attack speed and movement speed of enemy heroes, allowing Yao to shuttle in the team battle, hit high damage with skills, and get away with it.
Inhibition relation
Although Yao has a good performance in mobility and injuries, there are also many heroes to restrain him. Emperor Taiyi and Sean, two heroes, restrained all "fantasies". Any hero who wants to show off his operation, once locked by these two heroes, will be defeated by the other side unless he is sheltered by the sage. Da ji also restrained Yao, with high magic damage and control as high as 1.5 seconds, so that players who hit Yao can only leave the screen with both hands.
6. Team combat concept
You can use the skill of 22 13 to consume the blood of enemy units first, and pay attention to whether the other party is a strong control or an instant control hero. Otherwise, if you go too deep into the local camp, your teammates can't keep up, and you can only give yourself to the other side in vain, resulting in fewer people and it is difficult to win the team battle.
When one's own ability to play cards is very strong, for example, a mage or shooter with long-range attack, such as Mo Xie and Sun Shangxiang. Let teammates consume first, and then harvest local residual blood or single hero.