Material preparation: brush, ink and paper.
Operating steps:
1, shrimp painting should start from the head and chest. Use a wool quilt with a thick and sharp head, dip the tip of the pen in light ink, and tell you at the heel of the pen with another brush dipped in clear water, and then draw a stroke horizontally with the center. The top is thick and the bottom is thick, and a pointed cylinder appears.
2. Add a central stroke on the outside of the cylinder, which together with the previous stroke constitutes the shrimp's chest.
3. flatten the pen, draw one on each side of the pointed cylinder, and draw two halberd-shaped thin hard shells on the head. Complete the drawing of the head and chest.
4. Do not tell the ink with the original stroke abdomen. Shrimp jumps on its abdomen, which can bend, bend, bounce and stretch. Draw the abdomen, with the original flat strokes, one * * * five segments, the front is big and the back is small, and the front and back are connected. Draw an arch in the third paragraph and add a tail in the fifth paragraph. Then draw the thin hard shell of the tail on one side with the original pen.
Note: the trunk should be painted one by one, not with too much ink. There shouldn't be too much water on the pen, it will faint when writing. Put blotting paper on the shrimp you drew, press it with your hand to absorb the excess ink, otherwise it won't be a problem to faint.
5. As a result of the penetration of ink with appropriate water content into rice paper, the lower body of each shrimp presents a sense of transparency, especially the different ink content and water content of the shrimp head, pen tip, middle section and brush root, as well as the pause, section, delay and speed when writing. Because the head is painted first and the color is heavier, the weight of the shrimp head is heavier than that of the shrimp body, forming a sense of transparency and three-dimensional sense.
6. The main body of the Painting Academy painted shrimp legs, shrimp tongs and shrimp whiskers. Draw thighs first. Shrimp has eight thighs, but only four, and it is born in the lower part of the head and chest. After drawing the calf, the shrimp has ten calves, which are born at the front end of each segment. The shade of ink should be consistent with the trunk, and the pen should be flexible and not out of touch.
7. Draw shrimp pliers, drawing outwards from the half head and chest, with three sections, one or two sections being thinner, and the section with pliers being thicker. Scissors-like pliers bend slightly inward to show strength. Generally speaking, the first segment is shorter, the second segment is a quarter to a third longer than the first segment, and the third segment is half of the second segment, and the connection between segments is broken. Shrimp arms and pliers are the main parts of posture and movement.
8. Draw shrimp whiskers. There are six or seven short whiskers, born in the lower part of the head. The shrimps painted by the old man Baishi in the early stage were all short whiskers, but they were not painted in the later stage. There are six beards, which are born at the front end of the head. Four of them must protrude from the two thin halberd-shaped hard shells of shrimp, two of which must extend forward, the other two can move back and forth, and two of them extend backward from the eyes of shrimp.
9. Change a hard and slender brush and dip it in thick ink. Add a thick layer of ink on the wet thin ink on the shrimp chest. Day: The ink-breaking method makes the thick ink faint in the light ink, and the thick ink is mixed with the light ink. Draw the stomach and food of shrimp, and the transparency will be more obvious.
10, the eye-spotting method is to cross the pen in the center of the head and chest, and the pen should be hidden in front. The shrimp moves and the eyes are out of balance, which is very vivid.
1 1. When drawing shrimp legs, shrimp tongs and shrimp whiskers, the posture of shrimp should be considered, and the handling of shrimp whiskers, shrimp legs and shrimp tongs is also different.