What are the fun tasks of Adventure Island?

I will give you a guide. 1. Set sail. QMM said goodbye to everyone and came to the dock. After convincing Captain Lion, the ship will be repaired. The screwdriver and engine oil are in the first room and the last room respectively. Take the hammer from QGG on the deck, and then go into the cabin to repair the ship. After talking to GG, the game began. It's simple. Let the captain know when the ship is repaired. 2. The explosive power of love After skipping the animation, I began to look for something. There are three wooden barrels on the deck, three shell casings in the engine room, two chairs in the first room, a wooden barrel, a chair and a wooden box in the second room (look carefully, the flashing hint of this is very small! ! There is a big chair and luggage in the third room. Don't worry about the game. Take your time. The more anxious, the more difficult it is. Finally, you will fight the shark. It's simple. I won't say much about this. If you beat the shark, you will get a reward. After the thief's den QGQM woke up, there was a bottle on the ground, which was full of blood. Eat it, then go to the window and tear down the fence, tear off the quilt on the bed, make a rope and run away. After escaping, press ↓ to add spaces, and it is easy to fight with thieves. At this time, if the blood is not over half, don't take blood to eat, save it for eating. Go to the second hole. There are three people with blood in this hole. The old way is, after defeating the thief, don't eat blood. Go on, hit the thief in front first, get the key (I won't say more about blood), and then hit the little thief next to you. There are four thieves after entering the room. Don't worry, fight one by one, and the blood in front will come in handy. After the battle, light the cannon, knock down another door, and then enter that door. Add up all the blood you can before you go in, because there is a big BOSS in a door in that room. Oh, press ↓ to add spaces. There will be a reward after the fight, and you will go there. 4. the secret room QGQM came to a secret room and found a little mouse in a cage. The mouse said that he knew the whereabouts of Captain Lion, but QMM had to let himself go first! Look carefully for the mechanism at the lower corner of the left wall at the entrance. If you choose the wrong one, you will get an electric shock. Specifically, it is an orange circle with blue on the top, green on the bottom and yellow on the left. After that, the little mouse was rescued. It helps you open the door of another secret room. Don't rush in at this time, because once you go in, it will trigger a battle, and directly hit the big BOSS! The first-in door faces the steps, and there will be two BOSS inside. Remember to pick up two skulls on the ground, hold a torch by the fire, and then enter the red door next to the stairs. There are no enemies here, just come in and pick up another skull, then go to the wall opposite the door and light the curtains. Of course, you can do without ordering. There are three pictures behind, and two are. You can see the lion captain when you go in, but you have to pass a small bridge on the way to save the captain. The bridge is full of numbers. The first line is 1.4. 1.3. Take the third row, 1.4. 1.5.9 in turn, stop, turn left, and go to the second row on 2.6. . In this way, after this level is over, you will be assigned 70 points. The eye of darkness escaped from the den of thieves and came to the island, got the sword and spirits on board, picked up the dead fish on the island, walked to the right, dropped the wine in his eyes, and then cut off the red things with his sword. When entering the forest, you can reach the Bird's Nest by dropping wine in each eye. Before entering the bird's nest, you can change things into dead fish and throw them away. Then come down and climb up from the third vine. When you reach the top, move some space to the left. That's enough. After the bird is destroyed, it is the attribute point of 100. It's too simple. 6. Giant Tree Fox brings QGQM into a space, and it needs to enter four passwords to enter a deeper space. Look at the ground carefully and you will understand. If you input the correct beam, it will shake up and down. After entering deeper space, the fox wants you to find spring, summer, autumn and winter. This is a big clearing. Specific, see for yourself. The password of spring: Spring rain is as expensive as oil. Enter the password to get the spring gift in spring. Summer password: summer melon and fruit exhibition, also want to get summer gifts. Autumn: autumn wind sweeps away leaves, and winter: winter snow covers spring and autumn. When you get the gifts of the four seasons, you pass the test. 7. Skip the animation at the top of the giant tree and go ahead and see a gate. Press the space bar to enter the gate. When you go in, you will find a glowing thing on the table on the left. In the past, it used to be a board. Go up the stairs, walk to a stage, press the box on the upper right, and then change the items into magic pendants. Press the space bar to put the pendant on the stage, and then you will find the door in the upper right corner is open. You just walk through this door. Turn left and go up. The props are changed to walkie-talkies. The back door is open. Before entering the door, replace the props with wooden boards, and then enter the door, your eyes will shoot thorns, and it will be OK to block the thorns. If you don't replace the props with wooden boards before entering the door, you will be pricked by needles. Just use the walkie-talkie Go to the door, click on the box in the upper right corner, change it into a walkie-talkie, and then let the fox open the door. After the fox opens the door, he is equipped with anesthesia spikes first, and then press the space bar to enter.

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