The endless play of Xiao Kui in Blade of Shadow 3

Xiao Kui is a powerful and popular character in Blade of the Dark Shadow 3. I believe that many friends are not very clear about how Xiao Kui plays endlessly. Next, let me bring you the endless play of Xiao Kui in Shadow Blade 3. Interested friends come and have a look.

"Blade of the Shadow 3" Xiao Kui's endless playing strategies emerge one after another.

At least two groups of main and auxiliary weapons and jewels are needed for general attack and customs clearance. I am equipped with two sets of general attack (with five saints), two true and false, and two crazy shoulders, which are the parts that GM does not need to replace. 2 high-strength primary and secondary weapons, one set of dragon chain and dragon ring+quiet iron fist+imperial ring, one set of dragon chain and dragon ring+real injury. One group is used to fight endless 1 and 3 groups, and the other group is used to fight 2 and 4 groups. Of course, there is actually no hard and fast requirement for this part that needs to be replaced. It must be configured in this way, especially after using the true and false ones. The armor piercing speed is very fast, and the real injury is of little use, just because there is no other suitable equipment at hand, I don't want to make another set.

equipment

There must be a set of two general attacks. The true and false dragons are better than the true and false dragons, but they can't bear 30 mental methods, so the next best thing is to return to the true and false dragons. Then in the method part, the magic castle fetters and the hook hammer fetters 1 above purple, which can almost fill the method slot with about 20 martial arts methods above purple.

skill

The upper and lower skill chains are Bing Luan (Jingyan 1 or not)+Demon Saw (not important); Lumbricus converging attack (all remaining finishing points)+delayed cutting (finishing 1). Using earthworms to eliminate empty talk and ice stagnation can provide a certain control field and create an output environment. Lumbricus is the biggest advantage of Xiao Kui's endless games. Try not to be impatient when you encounter nothingness. Walk back and forth with a kite and other earthworm CDs. If you don't disappear, run after the fight and don't like fighting. After eliminating the hysteresis, you can output 1-2 seconds crazily.

Mental method

Hook and hammer bondage is an endless spiritual method. The role of guards is not to provide output, but to help you effectively pull hatred and provide an output environment. Black and white fetters depend on the situation. In essence, the whole point of black-and-white addition is really not big at infinity. I usually take 1, the first two groups and the third group. If I can't get the blessing of black and white twins, I will let go of the black and white fetters for stability.

Carving and blessing

Iceberg carving is an endless weapon. If you have the will to carve endlessly, you'd better take out the liver of the iceberg. Then, because of the 40-level equipment used in my gloves, I carved immortals to show the way, my clothes were five saints, my pants were iron, and my shoes flew. In terms of blessing, switch back to > strong > ice > doctor (the doctor himself is useless, so it is 1 level, mainly betting on a senior doctor to bless innocent doctors) > other blessings are all sold for money, leaving at most one floating gun to break the shield every time. Actually, it doesn't matter whether it is there or not. In terms of blessing, in fact, 26-30 is simpler than 2 1-25, because you won't choose a gourd in the early stage of 26-30, which greatly increases the probability of choosing a high-quality blessing.

Specific brushing skills

Y-axis dislocation play, that is, staggered with monsters on the Y-axis. Because the player's Y-axis judgment is generally greater than the monster's judgment range, it can be safely output. It should be noted that Xie Yuan's doctor's windmill and Brother Gou's 360-degree random swing Y-axis attack range is relatively large, so we need to be extra vigilant. Then it is actually tempering technology, mainly perfect block and perfect dodge. Personally, I always roll and dodge, because even a perfect block will break the powerful buff, which is an endless main source of output.

Finally, the map of snow-capped mountains.

If the fourth team battle is Snow Mountain, congratulations, your score in this game has reached 90%, and the difficulty of Snow Mountain map is at the bottom of all maps. As long as the waves are not slow and unstable, it is basically easy to clear customs. I think the map difficulty ranking is Xiaoxiang Pavilion > Xie Yuan > Meteor > Cheng Nan > Hongye Temple > Snow Mountain.