I have a question about 100+ shield GGJJ. What's the difference between a knight's hit with LV4 and a sword shield of the same level? I want to practice alone. I'll use it if it's good.
This time, let's talk about my views on shield PK. Single p sword shield is good, group p hammer is good. PK shield can't be as handy as fighting monsters. If designer PK is also beaten back and can't add blood, this will happen. Shield VS swim: attack skill, bow 70 skill, freeze enemy 1 sec, shield skill broken. There is a crossbow 70 skill that can blow up the enemy. I wonder if the shield is broken. Auxiliary skills, very escape, let the shield go to hell (if the cooling time is fast). +Poisoning skills. The result was worn to death. (shield vs swim, just swim 20, 40, 70 these three skills. There is a good chance of winning. )。 Shield VS method. As long as a mage gains a great skill, he will feel the fragility of life. I think the mage can get good results by using blood shield. It is best to learn the skills of dagger and fist, because both of them have the ability to beat the enemy into air. Then you can leave and wait for the next attack. However, it is not surprising that the death rate of our shield is above 75%0%. The shield has 4000 blood. If it can be exploded more than twice in a row, there is nothing to say. There are so few people who play with daggers that I can't tell. I don't know if skills can even kill people. Finally, the VS warrior, that is, the operation. The blood of war is much less than that of shield, and the skills are much better than shield. As long as the shield can release an invincible monster or bounce off it in time, and then fight back. The odds are uncertain! Who photographed me! What PK system hasn't been turned on-_-|| Sorry, everyone. That man talks too much nonsense and has been dragged out to play.
I saw XX that day saying that the treasure swam badly, especially the treasure bow he practiced himself. I read it. There's only one word. Martians know that money can only be obtained by killing monsters, and everyone on earth knows that people who don't attack in the game are discriminated against, except nannies. The game just came out, and someone added skill points to the treasure department. This is not surprising. It's normal for newcomers to make mistakes. But don't say the bow is rubbish (he just implies). Knowing that you have no attack power, you will be strong if you don't die. I have a friend with a level of 105, and my bow has been hung up to 100 by myself. I don't worry about buying medicine when I train, but unless I collect a few love bows myself, I will be poor for a while (he still has enough money to buy medicine and collect a love bow, I don't know if he is poor or not). Once I built a treasure bow and practiced for several hours, and 50W was changed to 100W. I never lost money on medicine. As we all know, the skills of the treasure department can improve the replacement rate of items. Is rarity calculated according to the rule that there must be rarity if you drop 2000 items, or according to the rule that there must be 1 rare items among 2000 items randomly arranged on the monster? Or other laws, which have been studied by experts. Finally, if it is according to the law of the former. Bao Gong will be a rich man in the end. Personally, I think the treasure bow can only be formed in the later stage, and it is enough not to kill the monster too slowly.