The glory of the king: Galo and Yao are invincible. What if he can't kill people and has been abused?

Let me briefly talk about Galo's skills first. Passivity is using a shield to do extra damage to the hero. One skill is to increase the range, increase the continuous damage for two seconds but reduce the attack speed; The second skill is silence and secondary injury; When the big move is turned on, it will increase the crit rate, and when it is turned off, it will increase the movement speed. Opening and closing will cause damage in a certain range, and at the same time it will be accompanied by a passivity that slows down the crit movement speed by 90%.

Galois chose Sun Shangxiang to fulfill Ali Mark's promise. Many Galois players will continue to use a skill, which is very threatening at a long distance, but becomes a disadvantage of Galois at a close distance, because it will slow down the attack speed and even run slower. In the range where two shooters can attack each other, Galois with one skill has lower output efficiency. Pay attention to avoid galois II skills when aiming at the line. The output of Galope attack in the early stage is low. Galois II skill is the main means of hit damage. We should try our best to avoid the second skill of Galois perfectly and avoid the second injury of the second skill of Galois. Now that the sprint has changed, you can be immune to slowing down, which can be considered when playing Galo. When aligning, you should feed more grass to close the distance with Galo, so that it is convenient to play Galo without being consumed by her. Because Galo has no displacement and moves slowly, it is not convenient for Galo to avoid skills. If he gets Sun Shangxiang's second skill or Mark's big move, he won't die or be disabled (Mark will bring purification). Even if he has Yao's possession, if he receives the second skill and then receives the general attack, he will bleed a lot. When you hit Sun Shangxiang, you should always enter the grass to close the distance, and put a skill ahead of time, so that you can choose to pursue or retreat further after one shot. Mark should use a skill in advance to fight against real damage or retreat.

Shen, Zhong Kui, Ganjiang, Nu Wa and Sima Yi were chosen in the Middle Way.

It is best to have control or exemption on the road (for example, Sun Ce), elect Sun Ce and Li Xin, and March to Ma Chao and Pangu.

Auxiliary group opening type is better, such as Niumo, Guigu, Sun Bin, Dunshan and Taiyi.

Galois with Yao is still terrible in Galois' long-distance consumption and high output. Try to avoid being consumed by her online, and squat more.

When playing a regiment, it can be consumed by the long-handed mage, harvested by soldiers such as Sun Cechong and Assassin Chong.

When the economy is higher than the opposite side, Sun Shangxiang, Ali and other shooters can also cut Galois after entering the grass, and they can be seriously injured or even taken away.

When it is lower than the opposite economy, it will develop slowly and steadily.