So the most important thing is to look at the lineup of both sides. If the opponent has strong control or explosive output that can be quickly inserted into the battlefield, but your own control or explosive output is not enough to ensure that you can disrupt the opponent's rhythm, then your position is very important. At this time, the aspect can play a very good role, and you are calm when you retreat. On the other hand, if you have enough ball control and meat shield, or a wet nurse, you can output stably, then the leg prosthesis is even more powerful. Of course, if you go deeper, that means your team will hold a group or tug of war, but the aviary should not have this concept.
However, the situation is ever-changing. I just gave a simple example above. Do you want to know the advantages and disadvantages of the two and see what you need most? The advantage of this stage is that it has a high degree of liquidity. Each channel collects money to close the field, Ka Xiao Bing escapes, and the team battle runs in a reasonable position. It doesn't work much when hunting, but it is very useful for magic like sf, but many sf are jumped out.
The advantage of prosthetic leg is that you can adjust whether you need to export or save your life according to the change of war situation, or accelerate the return of magic and raise the upper limit of magic. Switching the prosthetic leg can sometimes reverse Gan Kun (this situation is still relatively rare). For Xiaohe and others, when playing alone, increasing the attack speed with artificial legs can make it safer for you to play money online and fight wild faster.
I'm a rookie, too. These are my own opinions.