Add strength to the equipment! Agile and more life! !
Assassin:
I still practice C/C WW+TRAP (GA Bow).
Equipment:
Helmet: Shako (5/5 dead Jews) spare: 70RES helmet+14RES/2 back to life Jews.
Clothes: MP TP+
Gloves: 10L/250W/ 15STR gloves, spare: NEC suit gloves.
Take: 40VIT/ 15DR, standby: Raytheon, snowstorm.
Shoes: 20 str/17 dex/199ed
Weapons: melee Scissors Super (BS+MB+DF), Vice Super (BS+MB) was changed to Fury (LS+SM+ others).
Necklace: angel, spare rising sun, metal net, Artemia scarab
Ring: Angel, spare a pair of JP dwarves, a pair of JP crows, a pair of 20 jack-o'-lanterns and a pair of 9L carrion winds.
University of Southern California: 1/20/ 17
GC: 7 38 Life+Shadow GCs, 3 FHR Shadow GCs.
Sc: 8 20LIFE/ 1 1LR SC, 1 5FHR/ 1 1LR SC。
Others: 6/6 CTA, Temple, 2/2/50RES Jasper Claw +25#, Tyrant's Staff, 200 ED/5Ga Ward Bow +- 15/30ED/30LRJEW.
Point allocation:
When PK, the ring AMU gloves and helmet may need to be replaced if they want to carry weapons, so the STR DEX above does not consider extra points.
STR: Since MP TP+ is 55STR, white 35 plus STR is enough, TP+ plus USC20. At 90+ TP, there can be more than 67 STR, and STR can take away all the equipment.
DEX: There are four reasons for choosing BUG BOOT, 17DEX, to restore mana and reduce high running. Two kinds of gas gathering (bone prison and life faucet) are mainly life faucet, which will be analyzed later.
DEX, I'll add it to Bai 8 1, 8 1+Bugboot17+USC20 =18, and just take the melee scissors. Pay attention to the+ring when GA bows DEX 125, PK.
VIT: Everything else is added with VIT. It is estimated that 93 VIT can reach 500 points with equipment. You don't need oak sage and other+life, just use 6/6 CTA, life is over 5000.
Eng: No need to add it.
Skill allocation:
Dominant fangs MAX, weapon block 1 level.
Other traps, first Max Lei Guang's guards and dead guards, and others are guards who study electric energy.
C/C WW shadow assassin:
Skill point allocation:
Max dominated the grasp of claws.
Maximum weapon block
Maximum energy dissipation (attenuation)
Maximum fangs (venom)
The awakening of fire at 1
1 Blades Fury
1 shield blade
1 Dianlong flight
1 mind explosion
All intersections are 1 point.
The remaining points are added to the shaded area.
Why do you want to fill your claws?
More whirlwind physical damage.
The probability of a fatal blow is higher.
Two. Attribute point assignment:
Just enough to put on your equipment.
Dex: Enough to pick up your paws.
Energy: No.
Vita: All the other points are here.
Author's note:
~ your assassin needs equipment to increase her STR/DEX.
~ Vita is very important as a hand-to-hand combat role.
~ whirlwind will quickly consume your mana. Your assassin needs a magic bottle to restore your power.
Three. Equipment selection:
A. Claw Tatsu Yamashiro
Main claw: chaos
The best pair of paws: chaos, fury, jade.
Good secondary claws: Mali, Nat's, Bart UCS, salamander, rare claws and so on.
PVC killer:
Skill points:
Martial arts department: give up
Shadow system: 1 point claw mastery and block. If you want speed, increase the speed a little. If 4r is not enough, add a little energy reduction. ..
Trap system: the electric trap is the largest, and the flame explosion is the largest.
Total points 102 points (plus or minus 104 points), and complete level 90.
Analysis:
Pure electric fire trap assassin, electric max, of course, there is nothing to say, many people do it, mainly flame explosion, what is the effect? There are several reasons for choosing flame blasting skills:
1. All four electrical skills can be multiplied by it (it's a waste to multiply so much). After multiplication, it seems that the attack power of the 20-level flame explosion is still very low. Don't worry, look at the data behind. ............
2. You can attack five traps and flames at the same time without occupying the quota of five traps. ....
3. In the fire trap, you need the least skill points to get the maximum fire damage. If it is used in other fire traps, the attack power of so few skill points is too low.
The main skill injury data are as follows:
1. At level 20:
Flame explosion damage: 70 1-930
Guard Damage in Lei Guang: 8-2574
Defending damage: 3- 1040, shooting 1 1 time, corpse explosion radius of 9.6 yards.
Is there enough garbage, especially the flame explosion? ....
2. At skill level 30:
Flame explosion damage: 2275-275 1
Lei Guang Guard Damage: 8-5362
Defending damage: 3- 1992, shot 1 1 time, corpse explosion radius 13 yards.
All kinds of injuries have reached a higher level and can be seen in the past.
3. When the skill level is 40 (don't doubt that the poor can reach higher! ! ! ):
Flame explosion damage: 4653-5457
Lei Guang Guard Damage: 8-8970
Defending damage: 3-3 148, shooting 1 1 time, corpse explosion radius 16.3 yards.
The power of flame explosion doubled again, and the damage of Lei Guang guards was almost 9k ... The radius of resin explosion was also quite amazing.
4. When the skill level is 5 1 (the patent of the rich):
Flame explosion damage: 7269-8433
Guard damage in Lei Guang: 8- 12939
Deadly damage: 3-4420, shooting 1 1 time, explosion radius of corpse is 20 yards.
Flame explosion is more powerful. Guard damage in Lei Guang is as high as 12k ... The explosion radius of resin is super strong, even the strength guard is 4- 148 1, hehe.
Equipment used:
This kind of assassin doesn't require much equipment. Of course, when the skill is above 4x, it needs to be compared with th.
All equipment is based on trap skills! ! This assassin is a character who can't fight melee at all. Please try to stay away from monsters. If you want to be safe, you must put three more skills, a little shadow and a little magic cloak, and cross the road a little.
1. Weapon selection: The main weapon uses double grips, and all claws with blue +3 traps are selected. If you can find +3 traps and +x Lei Guang guards (or others), it's better ... There is no requirement for attack and speed of weapons! It is conservatively estimated that weapons can +6 traps.
2. Helmet: blue headband with +3 trap.
3. Gloves: blue gloves with +2 or +3 traps.
All the above three things can be brushed in Anya, damn it! It's not gambling, it's trading (steps: build a single-player password game, trade-watch-enter the red door and come back-trade again ... and so on). What you need is patience and luck ... of course, you need a little money ... I have brushed all the above. ....
4. Necklace: Blue +3 trap, of course ... Don't let go of the necklace when you see it in nightmares and hell! ! ! Pick them all up ... especially when running runbaal and kcow ... it's easy to find the necklace of +3 trap.
5. Ring:+1 skill ........
6. Belt:+1 skill belt ............................................................................................................................................................
7. Shoes: I wonder if there are any traps or skills? I haven't seen .............
8: Armor: +2 skill. If not, take the snakeskin armor of+1 ......
If all the above are added up, weapon 6+ helmet 3+ necklace 3+ glove 3+ armor 2+ ring 1*2+ belt 1=20, plus the single skill attached to the weapon, it should be no problem to exceed 40 ... This should be affordable for the poor, as long as they have patience, hehe.
Equipment for the rich: In fact, it is the same as before ... The difference lies in the 10 trap gc and a usc in the item ... so the trap skill 5x of the rich man is not a problem. ...
The second set of weapons can be a high 4r weapon, a high 4r shield or an unarmed shield. Switch to help at any time, hehe.
Add skills in order:
First of all, as long as the level is enough, give priority to the skills of the shadow department-> and then the power grid Max->; Lei Guang's biggest guardian-> the biggest death-> the biggest flame explosion-> the biggest electric guardian.
If you add this, the assassin will reach level 24, and it will be easier to upgrade when Lei Guang guards are out ... After level 70, he should have been in hell. At this time, your flame explosion should also be max, otherwise the photoelectric trap is not easy to hit ... Finally, the power guard is simply crazy. .................
Personally, I think it is necessary to add a magic cloak and shadow, which can last until 6-7 o'clock.