Realize the players at the same level to compete in the same field, so that everyone has a more enjoyable game experience?
Some games may be like this, but here in the glory of the king, the matching mechanism has only one function:
Let you spend more time on games.
So how did this happen?
I don't know if you have such an experience. A game is familiar for a period of time, and after hitting a certain level,
Your position will be stuck at a stage, and it will be difficult to win a game.
This is often called the "bottleneck period" of the game level.
The above logic applies to most games, except the glory of the king.
Some friends may find that at a certain stage, the teammates you match will become very outrageous.
Especially when you score high scores many times in a row and get MVP.
You will match all kinds of strange teammates, and the whole person will become very upset and depressed because of the game experience.
But I don't think it's my problem.
Ok, you have successfully fallen into the trap of Tencent matching mechanism.
First of all, the glory of the king is a social game, and WeChat friends can see your position in the game.
The position of "king" can bring vanity satisfaction and show the level of personal game.
So you have a need to get a higher position.
Then we can think about two questions:
1. After winning the "king" position, how many people will have the motivation to open the game and play two games a day?
2. Is it easier to put down your mobile phone and do other things after winning a game (winning a star) or losing a game (winning a star)?
The answer is obvious. After reaching the status of "king", a considerable number of players have reduced their daily login time and even stopped playing games.
After losing a game, many people will be more eager to click to start the next game.
So, now you can understand why the matching mechanism is like this?
The answer lies in your vanity (or competitiveness)
Players need to reach a higher level, and Tencent needs to increase players' game time.
Therefore, through the matching mechanism, the player stays in the segment,
On the one hand, it can increase the game time of players,
On the other hand, it can retain low-level players and improve the game experience;
As for you, you are firmly bound by the demand for "high marks".
"What is the game experience? I just want to score, and I can score 1- 15. "
So you will open a new game when you encounter "pit goods"! Because you really want to score.
Although you will always regret quitting the game: you just want to play one or two games.
But next time I will fall into the same trap. ...
Is this mechanism a bit addictive and disgusting, but it does work!
Similarly, due to the players' demand for segments and Tencent's demand for players' game time,
This also led to another system "new season"
Please do it again every new season.
………………………………………………
The glory of the king is very successful, but is it right to treat players like this?
This player,
Do you think you are playing a game? In fact, you have been thoroughly studied by these game planning.
You think you're a player? In fact, it is just an experiment of other people's test data, research results and psychological judgment.
So, escape from this trap!
In fact, you have more meaningful things to do ~