Second, no, push the tower to push the line quickly, and the soldier line across the line will be eaten by the second tower. You can push off a tower and take off Xiaolong with the cooperation of Yezhong Road. The best thing is that you can help the middle road when you break the road, which means you are breaking the opposite rhythm when you get off the road.
Third, you can push 1 tower, take Xiaolong for at least 15 minutes, and then you will be fine. In addition, if the tower falls, it can make up for the development of the line. If the middle tower can't be pushed off, can't we go on the road? As for what you said, the little dragon has no rhythm in the wild. You can invite them to play with you. Playing with rhythm is not a problem, just as playing with rhythm is not an auxiliary patent. .
Fourth, teammates can't jump. You can only do your best and then find a chance to help him. The advantage of the policewoman's long hand in the early stage is very obvious. If you can hold back an endless hand in 13 minutes, it will be great to order someone in the middle of the road or in the tower. ,
Fifth, this is a common routine of high-end bureaus. Sometimes I have seen AIDS in 4 minutes on the road, provided that ADC can't push the line, and the policewoman in the early stage has the strongest suppression effect. I don't advise you to assist when playing policewoman. It seems that the ADC that does not affect the development of ADC has been strengthened by Obama, EZ, male gun and EZ, and it is also very good in the early stage. Again, if you rank, you'd better ban Carter. Low-end games are not very clear about controlling opponents, but most of them are. ,,,, JJ, high-end office buildings are also very confusing. If you are afraid, ban it.