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Brutal warfare is mainly divided into violent flow and shouting flow. The violence in Berserker is mainly based on strength, and the rest are all undead weapons from equipment to equipment modification. Death and doomsday are not modified, depending on chance and luck, good equipment will come.

Necromancer mainly refers to summoning animals, poisoning and bone flow, and can also be used in combination, such as summoning animals+poison or bone+poison. The necromancer is the king of the undead, mainly based on blood. No matter what department, it is the same life-saving equipment. The necromancer equipment is more casual, and there is no big requirement. After all, it is no problem to summon enough blood from the main family to fight.

The mage has never played with equipment, and it feels good. The mage's main magic system and ice system are less in hell. I mean, the combination of monsters is not a single monster.

Amazon's bow and arrow system is good, cannon fodder can save arrows and group seconds, while the goddess is agile and prominent, and preemptive strike is Amazon's characteristic, equipment, weapons, death or silence of the wind. .....

Assassins are also sensitive to high blood and thin blood. Melee system and trap system play. Generally, the trap system plays with many equipments, mainly agile.

Paladins don't know revenge, fanaticism, holiness, warriors. I play in hell. It's hard to mix equipment, so I won't say much.

Druids love it. There are many ways to play, violent wolf, poisonous wolf, wind, fire, ice, combination, nature, bear, violent bear, top and bottom. I've played summing up wolves and winds, drew. Violent wolves are best mixed in hell, and rebound in the face of injuries. Like the fourth act, the death mage, the wind and Drew are just like playing in hell. Hell has no magic immunity to the wind, and I have tried useless photos. The poisonous wolves torn by the wind are mainly poisonous wolves that run wild dogs, bite the ground and run boring and violent. Then pull it. I can't practice it at all. Attribute points and skill points are not enough unless they are modified. In the end, nothing was achieved, and the strength and skills were insufficient. You should practice a series of Drew alone, unlike wizards and undead.

You can take a closer look at the undead druid with your hands. I recommend it to both veteran and novice.

I've played so much, but it's actually just my experience after playing Diablo, just my personal opinion.