What does VR mean?

VR-Virtual Reality

Simply put, VR technology uses computer technology and hardware equipment to realize a virtual illusion that people can feel through audio-visual, touch, smell and other means. Therefore, VR technology is also called illusion or spiritual realm technology. Virtual reality is a science that integrates people and information. At its core it consists of a number of three-dimensional interactive computer-generated environments. These environments can be real or imagined world models whose purpose is to represent information through artificially synthesized experiences. With virtual reality technology, the formation of concepts of complex or abstract systems can be made possible by representing the various subcomponents of the system in a certain way as symbols with precise meanings. Virtual reality is a project that integrates many human factors and amplifies its impact on personal feelings. Virtual reality technology is based on the integration of many disciplines such as psychology, control science, computer graphics, database design, real-time distribution systems, electronics, robotics and multimedia technology.

The biggest feature of virtual reality is realism and presence. Users can enter this environment (use external accessories such as mouse, steering wheel, game joystick to control the direction of browsing) and manipulate objects in the scene. Users The graphics rendering is "real time". This "real-time" leads to human-computer "interoperability" in virtual scenes. Virtual reality technology opens up a new field of human communication! And can establish various data links for real-time updates.

VR products can display the overall planning structure of buildings and gardens through interactive browsing, giving users full freedom to explore and shape the environment. Users have complete freedom of movement within VR products. Users can explore the entire environment at their will, choosing what they want to experience. Since the viewing time of VR works is not limited, you can browse them for a long time; the viewing angle is not limited, you can change multiple observation points, and you can also plan a predetermined route like an animation. And animation is very limited in terms of user interactivity. It's about the same as a rented movie video. You can show it, you can rewind it, but other than that, there's not much. Therefore, VR works make up for the shortcomings of animation such as passive observation, and are more interactive and expressive. This allows viewers to choose content and create their own tour routes for interactive tours. VR products can provide a true, detailed and wonderful virtual reproduction of the display plan. Relevant data and information about architectural design can be quickly queried at any time during browsing to facilitate design research, and it is very easy to update new information. Enables users to conduct data queries more quickly and conveniently (can adapt to personalized information queries of different users). Once the animation work is edited, it is a final product and is rarely updated. Therefore, VR works provide more possible experiences and make up for the unchangeable shortcomings of animated works

VR Tennis, VR Warriors, VR Men, VR Tekken and other games are all produced using VR development software game.