attribute value
With regard to the dps values of the attributes of Orton's method in version 4.2, the current conclusion is:
For arcane, item level and hit determine the value of a piece of equipment:
1. There is a gap of 13 grade (359-372) in equipment selection. Then it must be 372;
2. Because of the similarity of the main attributes of equipment, hit is an important criterion for Austrian tunneling method to select equipment of the same level.
In addition, if you hit other important past attributes, you need to heap to 17%. Very, very close to quickness/crit/mastery at present.
Attribute adjustment
At the beginning, it was not easy to complete a set of equipment. We don't even have much choice. I wish I could get it. Let's put it on first. Who knows when that equipment can be bought?
Fortunately, we have some means to adjust these equipment, so that our properties are more in line with this version, and we will have a good performance in the copy. Mainly through three aspects: the new "recasting" system, gems and enchantments, see how the equipment needs to be adjusted.
Equipment recasting
Because all recasts are secondary attributes, they are sorted according to the previous attributes:
Matters needing attention in equipment transformation of Austrian tunnel method;
1. For equipment that doesn't hit, recast the hit with the secondary attribute with the highest value. If the values are the same, recast in the order of fast/crit/proficient turn hit;
2. If the equipment hits, the priority is to quickly recast to mastery, followed by crit to mastery.
Gem embedding method
With the ranking of the above attributes, I believe that the choice of gems is clear at a glance.
Matters needing attention in setting arcane gems:
Colorful gemstone inlay: soul diamond;
Orphans would rather lose their hit than have too much intelligence, except for the following four, ignoring the reward and shining hell flint;
If the reward is 20 IQ, the jack is not yellow+blue, and it is inserted by color;
If the reward is 10 intelligence, and the jack is red or blue, insert it by color;
If the reward is 20 hits and the jack is red or blue, insert it by color;
The reward is 30 hits /30 intelligence, so insert by color.
The red hole is inserted with shining infernal flint; The yellow hole is inserted with intelligent dark topaz, and the blue hole is inserted with the hidden devil's eye.
Equipment enchantment
Various professional skills, such as tanning, inscriptions and enchantments, will still belong to their own special enchantments in the Earth Fission Edition. I won't list them one by one here, but I can look at the benefits of the Earth Fission Professional Skills in detail.
Location? Charm? Explain?
Boss? 60 intelligence /35 crit? [Hygar Secret Medicine] (Guardian of Hygar? -? Reverence)?
Shoulder? 50 intelligence /25 agility? [Inscription of Strong Excitation Magnet] (Serazan? -? Worship)?
A cloak? 50 intelligence? [Enchant cloak? -? Smart]?
Chest? 20 full attributes? [Enchant breastplate? -? Attribute mismatch] (enchantment)?
Wrist guard? 50 intelligence? [Formula: Enchanted wristband? -? Extreme intelligence] (enchantment)?
Gloves? 50 haste /65 proficiency? [Magic gloves? -? In a hurry]/[formula: magic gloves? -? Powerful mastery] (enchantment)?
Belt? Additional slots? [Kurogane belt buckle] (forging), insert a [shining stone of hell] in it?
Legs? 95 intelligence /80 endurance? [Powerful Magic Moline] (Tailor)?
Shoes? 50 mastery/quickness/hit? [magic boots? -? Proficient in]/Magic Boots? -? Quick]/Magic Boots? -? Accurate]?
Weapons? Trigger 500 intelligence /450 haste? [Formula: enchanting weapon? -? Energy torrent]/Magic Weapons? -? Hurricane] (boundary) *?
Deputy? 40 intelligence? [Enchant deputy? -? Super intelligence] (enchantment) *?
Output technology
The DPS of Austrian tunnel method can be basically divided into two stages: the explosion stage and the blue rescue stage;
Choice of armor: Arcane should always keep the mage's armor.
Hands-on operation:
Drink volcanic potions before the war, and the skills of Fire Beads +4 layers of Aochong will be fully opened. If the jewelry special effect is triggered, the skill will be fully opened immediately.
After 2 to 3 shots, use the image of 0GCD to increase damage, prevent OT, and keep an eye on hatred. If the hatred of the remote location exceeds 30% of the tank, it will be invisible when the image is about to disappear;
If the tank doesn't hate enough, but it's not OT after a few times, you can leave a mirror image in the remaining 4 to 5 seconds of arcane enhancement to prevent OT from being forced to be invisible after the mirror image disappears.
You will wake up when the blue drainage reaches 30%. If there are sad fragments, 40% blue starts to wake up, and then communicates with the air to set Aochong+Aochong 4, and then the missile enters the blue rescue cycle.
Reasons for starting to eat volcanic potions:
The high damage caused by starting volcanic potions is part of the factor, and the most important thing is to release blue in advance.
Because the built-in CD of Sinarion Mirror/Null Bell and other accessories is 100 seconds. The sooner the blue comes out, the second or even the third blue comes out, which just triggers the jewelry special effect.
If the hand is not a volcano, considering the blue color of the gem: you can't start to suck blue until the seventh floor of Aochong, so the second and third jewelry special effects are basically staggered from the big move, and thousands of mana will be wasted without considering the mana of the gem.
Blue saving cycle:
On the premise of saving blue cycle and maintaining 85%+ mana, attack the output cycle of x4+ missile in Olympic Games.
If the mana is still around 90% after Aochong x4, then continue Aochong; On the contrary, if Aochong x3 only has 80% mana, then launch missiles immediately. Without missiles, it is a barrage.
Dropping a fireball during the blue rescue cycle will provide a lot of missiles, so you won't not trigger missiles for a long time.
If some equipment special effects are triggered at this time, you can play a few more Austrian fists, but don't let the mana drop below 70%.
Second round of blue drainage:
The active jewelry CD has arrived. After playing the blue, wake up the CD and start the second round of playing the blue.
If the calculation error causes the blue leak to be halfway and it is found that there is still about 20 seconds to wake up the CD, then play two rounds of blue-saving cycles before starting the blue leak.
If you find that it takes a long time to wake up the CD after leaking into the empty blue, then knock on a big blue, and the value of the big blue will exceed that of the volcano.
Bloodlust/Hero Cycle:
Usually the team should leave a skill CD when it is about to start bloodthirsty;
When bloodthirsty, the cycle remains the same, pay attention to mana;
Do not use acceleration skills or accessories when bloodthirsty;
If this is the blue-saving cycle and Aoqiang is in hand, you can use Aoqiang and volcanic potions to beat Aoqiang for half of the blue-absorbing cycle, and be careful not to absorb blue to 60%.
Of course, if there is a bird virtue or a recovery virtue to activate, then you can play the strong blue cycle unscrupulously.
Arcane Enhancement and Troll Talent:
Aoqiang is a 1.5 minute CD, but generally speaking, Aoqiang should be used with gems during the explosive period. If used alone, it must be saving the blue cycle, then its value will be greatly depreciated, and it will lead to the next blue release without Aoqiang. Of course, unless there are loopholes or damage bonuses, rush or rush at the end of the battle.
Troll race acceleration is the same, 3 minutes CD, but only 1 time in 4 minutes.
Battle details
This paper mainly analyzes the details that Austrian tunnel method needs to pay attention to in combat:
1. About spell absorption?
A: Unless the movement is released or the size explosion is about to be prepared? Then don't use [mage enchantment].
2. Flame impact and ice gun?
A: Only when the blue is moving? You can only use flame impact and ice guns. Otherwise, please forget these two skills.
3. when is the arcane barrage used?
A: You can use mobile blanking DEBUFF.
Mana is very tight, but it can be used to destroy DEBUFF when there are no missiles;
There is a lot of blue when moving, and there is no Austrian DEBUFF (or it will disappear soon) to use.
4. What is the output technique when moving?
A: In addition to the above skills that can be used to launch ice guns and barrage, the following skills can be used at will when moving:
Remote mobile flash/flame orb/air fixed Aochong/mage enchantment.