New technologies have dramatically changed the way intellectual property is practiced. Not too long ago, practice in the field was neatly divided along traditional case textbook formats—copyright practice, emphasizing the protection of literary, musical, and artistic works (representing publishing, sound recording, and motion picture rights); patent and trade secret practice, emphasizing Protection of technical works; trademark and antitrust practices emphasize the protection of independent commercial activities. This orderly division has undergone permanent and profound changes due to the emergence of new technologies, especially computer technology.
In the entire process of intellectual property practice, we can see the blurring of traditional theoretical boundaries. Today, a representative number of major transactions and important cases affecting high-tech companies involve complex technologies, multiple areas of intellectual property law, and antitrust issues. Computer technology issues often require lawyers to solve multiple issues such as trade secrets, copyrights, patents, and antitrust at the same time. Bioengineering raises many challenging patent and trade secret issues. These two technologies encompass all existing intellectual property systems and raise new questions about "technological principles". There are also new technologies, such as the Internet and interactive multimedia products, that also force intellectual property laws to reach and even exceed their limits. In order for students to understand these issues and initially grasp the process of adapting intellectual property law to new technologies, they must understand the main characteristics of these technologies. Students must also have a thorough understanding of intellectual property law, antitrust law, and government functions. In addition, the increasing globalization of the market and the borderless Internet kingdom increasingly require intellectual property lawyers to understand the international rules in this field.