in fbec 221 "let's metaverse? At the 221 Yuan Universe Summit, Nibiru Ruiyue founder
amp; CEO Lai Junyi delivered a speech on the theme of "Nibiru 3D Engine and PGC Tools Help the Prosperity of Metacosmic Scenes". The XR industry needs high-performance production tools and engines to support the prosperity of XR ecology. Lai Junyi believes that the metauniverse can be divided into three tracks: scene, software and hardware. Ruiyue Nibiru uses NibiruStudio, a 3D interactive digital engine, and NibiruCreator, a codeless 3D interactive content creation tool, to promote the construction of an efficient and compatible VR/AR underlying technology platform in the metauniverse.
The following is a transcript of the speech:
Thank you again for giving me this sharing opportunity.
We entered the VR industry in 214. We believe that the hardware period of the first phase of VR has passed, and many excellent VR companies have flooded into the whole process. XR industry needs high-performance production tools and engines to support ecological prosperity. XR has four tracks: hardware, tools, content and scenes. Each company can only play its role in one of them, and it is impossible to do it all the time. We insist on studying the tool engine system and have accumulated more than 6 years of experience to do related things.
The hot topic this year is Metauniverse. After XR enters the above four tracks, the Metauniverse can also be divided into three tracks: scenes, software and hardware. Foreign countries divide the content and scenes together. Among the eight elements of the meta-universe, including low latency, immersion, PGC, trading system, emotion, etc.
Nibiru Ruiyue Information is a supplier that focuses on developing 3D interactive digital engine development tools and VR/AR systems independently. At present, NibiruStudio and NibiruCreator serve nearly 1, industry application companies, covering nearly 1 industries such as education, medical care, industry, retail and games. In 221, Nibiru released a brand-new company vision "createaninteractiveworld", dedicated to creating a new interactive world with * * *.
The shipment of p>NibiruXR system has reached one million units, and it has served more than 5 brands. In terms of the development stage of the industry, VR/AR has reached the middle game, with the first five years as the beginning and the next five years as the middle game stage. The current play style is different from that of five years ago. Based on this, how will our system be marketed in the future?
1. Consumer giants enter the market, and NibiruXROSforAndroid will open source in 222Q1.
2. The successful research and development of Nibiru5xforsorlinux is based on the support of functional products. It will be mass-produced in Q1, 222, and its main market is vertical industry application market. Our piece has obvious advantages. Because the engine is independently developed, the products can be easily developed across platforms. Nibiru's tool development in the past five years is based on its own engine, and direct migration is effortless.
Our biggest customer of this 3D engine is ourselves, and NibiruStudio has several characteristics:
1. Fully independently develop a 3D real-time rendering content creation engine, which supports multi-platform development and operation.
2. Multilingual compilation, visual IDE and high efficiency.
3. support IOT devices with low power consumption and convenient connection.
At present, NibiruCreator, our codeless 3D interactive content creation tool, has many application scenarios, which have penetrated into various industries.
This tool has the following features:
1. Based on fully autonomous controllable engine, it ensures format compatibility and functional expansibility;
2. Support visual programming;
3. proprietary interactive video content format to ensure the efficiency of communication operation and deployment;
4. Oriented to component development mode, to ensure the realization of 6DOF and SLAM;
5. Strong content cross-platform capability, supporting H5, Windows and Android;;
6. A large number of eco-partners, covering medical, education, training, office and other scenarios.
On the input side, our engine has strong compatibility with any format, and all editors can interact. Content development can realize code-free programming and rich media interaction, and at the same time realize three-dimensional space editing. It has also supported synchronous real-time development of more than 1 teams in different places.
device encryption is very important, because there are many 2B customers who really want to encrypt and protect the content. We added encryption algorithms to ensure that the content of content companies will not be plagiarized and spread, in order to meet different business models and develop different product functional designs.
at the end of content development, communication is extremely important, and our engine tools can ensure the free flow of content between all ends and guarantee the effect.
to sum up, we have been working on NibiruCreator for five years. Last year was the first time that it really went to the market in an all-round way. At present, the three biggest scenes are education and training, cultural tourism and office scenes. During the development of XR industry, we have supported many partners, one is to expand their income, and the other is to increase the valuation revenue. We are very happy to see that many partners have made money and expanded their channels through this software.
I hope everyone can succeed in the market of Metauniverse, thank you!