Call of Duty Details17,2021,updated on March 5th.

Call of Duty 17 was updated on March 5th, 20021year. What is the content of this update? The following is the update details of Call of Duty 17 on March 5, 200212002 for your reference.

On March 4th, "Rapid Shooting Melee" was added to the multiplayer mode, and "First Person Death Action Arcade" mode was also added to the list of zombie modes! In the outbreak mode, more stability improvements have been made, including UI interface adjustment, violent guard skill repair and other issues. The "Face Off" mode is moved to the quick game list, saving the menu space on the second season home page.

Please refer to the update log on March 2 for details of Rapid Fire Melee and First Person Death Action Arcade.

First person death action game

Update log:

Multi-player battle

Game list update

Rapid fire melee new

The modes include: group battle, stronghold, killing confirmation and occupation.

Map: Revelation, Nuclear Bomb Town 84, Crossroads, Raids, Trains and Forts.

Rules: All-weather radar scanning effect, ghost specialty failure, shorter waiting time between games.

The year-round apocalypse

King of weapons

The town of nuclear bombs has no end all year round.

Sniper guns limit melee.

gunfight

hide-and-seek

Interactive interface adjustment

Fixed the problem that the "Quick Game" option sometimes overlapped with the lobby option.

Fixed an issue where the "Quick Game" option was sometimes highlighted at the same time as the map selection button.

Zombie mode

Game list update

First person death action arcade new.

You can go through Death Action Arcade 3 with a team of up to four people from a first-person perspective.

turn up

Firepower base z

Intermediate machine

Death action arcade

Fire attack (PS4/PS5 only)

Enlightenment from Firepower Attack (PS4/PS5 only)

Firepower stormed the nuclear bomb town (PS4/PS5 only)

Outbreak mode

Stability adjustment

Fixed several problems about the stability of mainline missions and vehicles.

please oneself

Fixed the problem that in some cases, the million-ton class may be directly killed without harm after splitting.

Fixed the problem that the million-ton class was directly killed by the explosion injury of "rolling blasting" special ammunition without splitting under the condition of extremely low physical strength.

Interactive interface

Fixed an issue where the "Award-winning" prompt sometimes prevented the timer from being tried.

Battlefield upgrade

Fixed a problem that when a player uses "Berserker" to upgrade the battlefield and is attacked by plague dogs, it may make the latter invincible.