Excuse me, what is this three-nation chess?

Three Kingdoms, also known as Three Kingdoms, is the first board game that is perfectly integrated with Romance of the Three Kingdoms, and is called "Romance of the Three Kingdoms on the chessboard". The three men played the roles of Wei, Shu and Wu respectively, and finally defeated both sides to unify the world by using various strategies. The Three Kingdoms is a patented product, an award-winning work of the Youth Health and Entertainment Competition, and a fine collection of Wuhou Temple in Chengdu.

Wei (black) according to Xuchang, Shu (red) according to Chengdu, Wu (green) according to Jianye. There are 53 pieces, each representing a figure from the Three Kingdoms. Each of the three parties has 16 pieces, which is the same as China chess. The three men played Wei, Shu and Wu respectively, attacked each other and won after "killing" the other two parties.

Three kingdoms chessboard

In order to reflect the situation of "seizing the emperor to make the princes" at the end of the Eastern Han Dynasty, Xian Di (Huang) was deployed near Hulao Pass outside Luoyang, and Huang Qi's three cars and one gun were in a static state, which was not controlled by any party and could not be killed. Only after the two sides formed an alliance or one side killed Emperor Wu of Han Dynasty, Huang Qi was activated and belonged to one side to participate in the war. Yellow chess, with three cars and one gun, is an important strategic balance force. When the two sides form an alliance, yellow chess belongs to the non-aligned side. For example, when Shu and Wu form an alliance, yellow chess will automatically become a pawn of Wei. At the same time, either side can also kill Han Bian Huang Qi, but after killing Han, the other two sides will automatically form an alliance against Han Di's killer. About the method of alliance and killing Korea, the following will be introduced in detail.

* chess moves

Car and stone: the way of walking is the same as that of China chess;

Horse: Like China's chess "horse", it takes the word "day", but there is no restriction of "jumping horse's legs", which strengthens the role of ancient cavalry, and only horses can form alliances or abolish emperors, reflecting its strategic importance;

Gun: The way of playing chess is the same as that of China, but the first round of playing chess can't be out of bounds;

Xiang: Like China's chess "Xiang", he takes the word "Tian" in his own territory, but there is no restriction on "blocking the elephant's eyes" to strengthen defense; Cars, guns, soldiers and generals move in the same way as China chess;

Soldier: Soldiers are stationed on the national defense line. In order to reflect the defensive function of ancient infantry, soldiers can walk horizontally on the defense line, but they are not allowed to retreat; After crossing the national border (the line in front of the defense line), you can walk back and forth, one step at a time, and you can only retreat to your own national border when you retreat;

Wei, Shu and Wu: It's the same as China's "handsome" chess.

H: Don't move at any time. You can only be killed by horses. South Korea's three cars and one gun can only participate in the war after forming an alliance or abolishing the emperor.

:: Chess sequences

Wu (the green one) goes first, and the others go counterclockwise.

* Be "will" go first

In order to encourage the attack, if one side is defeated, the defeated side will automatically "defeat". For example, if Shu goes to "surrender" Wei, then Wei will play chess to solve "surrender" at this time, instead of solving Wu counterclockwise. But if both sides "know" at the same time, they will still play chess in counterclockwise order.

:: Alliance

Any two parties jump from their cavalry (horses) to the point where the country they want to form an alliance is located (near the Han emperor), and they can form an alliance to attack the third party. If the "horse" of Shu jumped to the point of "Wei", it means that Wei and Shu have formed an alliance at this time.

* Abolish the emperor (kill Korea)

Competing for the central plains, holding the emperor to make the princes

In this chess game, Emperor Xian of Han Dynasty can't move before the parties form an alliance, but it can be abolished by any party. The method is that local cavalry can jump to the position where Emperor Xian of Han Dynasty is located. After the abolition of the emperor, the three cars and one gun of the Han side will be under the command of the emperor, but the other two sides will automatically form an alliance with the emperor and attack him. There is only one chance to form an alliance or abolish the emperor in the game.

:: Alliance disintegration

Once any two parties form an alliance, neither party can voluntarily dissolve the alliance. Unless one party in the alliance is destroyed by a third party, the alliance will naturally disintegrate. If one side of the alliance defeats the third party, then the alliance will also disintegrate immediately, and the two sides will change from alliance to battle.

:: Consolidation of forces

Whether it is an alliance or not, if one side kills the other first, it will be merged into its remnants. "General" refers to the national power that can directly kill the opposing coach.

* I'm so sleepy

If one of the three parties is trapped, it will give up, the defeated party will take off the chess pieces, and the other two parties will continue to fight.

* Win or lose

One side will die, the other two sides will win, and the winner is a draw.

It is easy to understand that one side will simply kill the other side with its own strength and merge into its own strength. But in the game, it often happens that one side will use the power of a third party to kill the other side. So who should decide at this time? According to the rules, the last player who moves chess can use his own strength to eat the opposing coach as a receiver.