3. Q: Can PS3 play games between PS and PS2? (What is the backward compatibility of PS3 games? )
Yes, PS3 is backward compatible with almost all PS(PSone) and PS2 games. (Here the landlord pays attention, according to the feedback from the players, the compatibility is not ideal at present! ! )
4. Q: Can I play European and American games? (refers to the Japanese version of the host); Is there a geographical restriction to be exact?
A: Up to now, most game consoles have area code restrictions, so it is impossible to start overseas games. However, PS3 games do not use this area code restriction. In other words, as long as you can get the European and American versions of the game, you can play it directly on the PS3. However, there are some exceptions to these games, so SCE cannot guarantee that all European and American games can run normally on Japanese consoles, but most of them can.
5. Q: Is PS3 compatible with PSP?
PS3 and PSP can be downloaded to PSP through USB wireless device or WiFi. E3 demonstrated downloading F 1 equation with PS3, and then viewing the mirror image with PSP. PSP can be used as a PS3 handle, and it can also display the PS3 console game screen on the PSP screen.
6. Q: Is the PS3 compatible with the memory cards and joysticks of PS and PS2?
PS3 has no memory card and rocker slot for PS and PS2, so it is not directly compatible.
PS3 has the same USB terminal as PS2 (the specification is upgraded to 2.0), and SCE used the GT FORCE Pro of PS2 at the Tokyo Game Show in 2006 to show the "romantic HD of sports car" of PS3, so it is generally believed that the USB peripheral of PS3 should be used, but the details still need to be officially announced by SCE.
PS3 has the same AV multi-analog audio and video output terminals as PS and PS2, so the audio and video output lines of PS and PS2, including AV, S, RGB, D and color difference terminals, can be used on PS3. PS3 also has the same standard square-hole optical fiber digital sound output terminal as PS2, which can be matched with various decoding and amplifying audio devices.
7. Q: When playing PS and PS2 games, how to archive and operate PS3?
PS3 can use the system hard disk to simulate PS and PS2 memory cards, which provides the requirements for game archiving.
For players who need to transfer storage cards, SCE has introduced optional PS and PS2 memory card readers, which can transfer the storage of PS and PS2 memory cards to virtual memory cards on the system hard disk for PS and PS2 games.
The PS3 controller can be used to control PS and PS2 games. Currently, it does not provide an optional backwards compatibility scheme.
8. Q: What functions can PS3 provide?
The functions that PS3 can provide are mainly divided into three parts:
Games: PS3 can execute PS, PS2 and PS3 games.
Multimedia: PS3 can play CD, SACD, DVD, BD and other audio-visual discs, and can play audio-visual files and photos downloaded from the network and stored in memory cards or hard disks (supporting details such as file formats have not been announced).
Network: PS3 host hardware comes standard with network connection function, and the system software provides a web browser, which can support online game playing and community communication functions including friend list and message passing.
In terms of video and audio output of games and multimedia functions, PS3 supports all standard resolutions and high-resolution outputs including 480i, 480p, 1080i, 720p, 1080p, 2 ~ 7. 1 channel audio decoding (DD, DD True HD, DTS, LPCM, etc.). ) and output function.
In addition to standard AV, S, D, chromatic aberration terminals and optical fiber terminals, PS3 is also equipped with the latest HDMI 1.3 digital audio-visual terminals, which can support undistorted digital high-resolution high-color depth images and multi-channel sound output.
8. Q: What is the difference between the controller of PS3 and the controller of PS2?
The name of PS3 controller is' six+axis)', and its basic shape is similar to that of PS2 DUALSHOCK2 controller. There are some changes in design and function, including supporting 6-axis dynamic sensing, Bluetooth wireless transmission, changing the design of L2 R2 key trigger, adding PS system function keys, canceling vibration function and reducing weight.
The so-called six-axis dynamic sensing means that six axes can sense the rotation of three axes, such as tilting left and right, tilting back and forth, swinging left and right, and the movement of three axes, such as up, down, left, right and back and forth, when the player holds the handle. *** 3+3 = 6 axis dynamic sensing function, allowing players to directly and intuitively operate through the tilt, rotation and movement of the controller.
SIXAXIS adopts wired and wireless design. The wired part adopts standard USB 2.0, and the connector is a 5-pin mini USB terminal. Like PSP, the wireless part adopts standard Bluetooth 2.0+EDR, and the wired and wireless modes can be switched instantly. When the USB cable is connected to the host, it will automatically switch to wired mode, and when it is pulled out, it will automatically switch to wireless mode.
SIXAXIS has a built-in lithium battery, which can be charged by the way when connected, and can run continuously for 30 hours at a time.
A PS system function key is added in the center of the front of the SIXAXIS (between the select key and the start key), which provides functions such as turning on the SIXAXIS, turning on and off the PS3 host, and calling the PS3 system function menu in the game.
In addition, SIXAXIS also improved the design of L2 R2 button, from the ordinary button design on the original DS2 to the trigger button design with considerable depth, so as to perform more accurate analog pressure sensing operations, such as throttle or brake.
SIXAXIS cancels the vibration function of DS2 controller. The official statement of SCE is that vibration will affect the detection accuracy of 6-axis dynamic induction. In addition to this reason, it may also be related to the immersed vibration feedback patent lawsuit. Because the SIXAXIS omits the vibrating motor and the eccentric hammer, although the battery is added, its weight is obviously lighter than that of the DS2.
9. Q: What multimedia files does PS3 support?
PS3 will support multimedia file playback in the following formats:
◆ movies
MPEG- 1,MPEG-2(PS,TS),H.264/MPEG-4 AVC,MPEG-4 SP
The resolution of MPEG-2 files can be supported to1080p (1920x1080).
◆ Music
ATRAC(*。 oma *。 msa *.aa3)、AAC(*.3gp *.mp4)、MP3(*.mp3)、WAV(*。 wav)
Support CD music capture and file transfer, and can automatically search the database to obtain music information.
◆ pictures
JPEG,GIF,PNG,TIFF,BMP
Support various scene slide show modes and add background music.
Files can be stored in internal hard disk and external storage devices (memory cards, various standard USB storage devices, etc.). Movies, music and any picture files without DRM copyright protection can be freely moved and copied between the internal hard disk and external storage devices. At present, SCE officials have not officially released detailed support information.
10. Ask Chinese mainland how much it costs to buy a 60GB parallel PS3. Is there a big gap between playing PS3 with ordinary 29-inch and playing with HDMI?
PS3(60GB) is 62790 yen, about 5000 yuan. At the beginning of PS3' s listing, due to the shortage of goods, it is estimated that the domestic market will approach the 8000 yuan mark.
The difference between ordinary 29-inch TV and HDMI playing games is really obvious. According to X360, the effect of ordinary 29-inch TV is only a little better than XBOX, even the fonts in the game are hard to read, but after switching to HDMI, the effect is better for several grades. Equivalent to the difference between the next generation and the current host.
The estimation effect of PS3 is similar to X360, so it is not recommended to play PS3 with ordinary TV. In addition, most of the next generation games are 16: 9 pictures, and ordinary TV is also an unsupported effect.
If you don't have HDTV for the time being, you can use a computer monitor instead, because both PS3 and X360 support VGA output, so the monitor has many effects.
PS3 inherited the official solution of PS2 storage card archiving.
In order for PS3 to use PS 1/PS2 memory card for archiving, players must use PS 1/PS2 memory card converter introduced by EMS to read the archive from the memory card and then transfer it to the "virtual" memory card in the PS3 hard disk.
This Q&A is the first time that SCE officials have put forward a clear solution to PS 1/PS2 memory card archiving and inheritance, but it does not explain the details, and it is not sure whether it can support other PS2 memory card archiving and retrieval devices other than EMS.
Q: What's the difference between the new PS3 handle and the PS2 handle?
The appearance of PS2 is basically the same as the layout of the shell, but there are some big differences, mainly because the PS3 handle is wireless.
Yes (via Bluetooth 2.0), the host can connect 7 handles at the same time, and use L2 and R2 keys as triggers for layout and 360.
The handle is similar, but widened, and the operability will be greatly improved.
The biggest improvement is that the new handle supports 6-axis motion sensing, which can sense any orientation state of the handle, making 3D
This mode is more convenient to operate. The first demonstration game using this function is that Hawk does not need to operate when flying.
Rod, if you tilt the handle.
The application of induction technology is costly, and the new PS3 handle no longer supports the vibration function of PS2 handle.
Q: Can the PS2 handle be used on the PS3?
Because there is no PS2 handle interface on the PS3, it cannot be used unless a specific adapter is used, which is not officially provided.
Similar adapters are being planned.
Q: There is no PS2 memory card interface on the PS3. How can I be compatible with PS2 game memory? Do you need to start all over again?
Sony will launch a USB memory card transfer device, which allows users to transfer game records from the original PS2 memory card to PS2 games. For PS3 games, PS3 will create a virtual space on the hard disk to simulate the PS2 memory card, where the game memory of PS2 can be stored.
Q: What can I do after I connect the PS3 to the PSP?
Answer: Connect PSP with USB cable and wireless LAN (60GB) version. In addition to transmitting all kinds of files, we also book linkage games.