Crew bonus points and job recommendation in Sail era.

How to give the crew extra points in the sail age? How to choose a position? Some players may not know it yet. Let's take a look at the crew points and job recommendations of Sailing Times.

Crew bonus points and job recommendation in Sail era.

A big brother who is born with five languages can improve his skills by eating books, but of course he can't eat other languages. When Zhou Mu plays Andrew, he will be your reading god. Humanities can be increased to 7 at most, and you can add the steering wheel later if you like, because Havana has reading needs: steering humanities 7, geography 4. However, such a strong man was ruthlessly crushed by Mei Yun in Zhou Mu, so he had to take a back seat.

Dutch surveying and mapping girl, the only person who started surveying and mapping 4, put her in the measuring room and wouldn't let her out. Note that the measurement skills can automatically run from Stockholm to Edo with only 14, without increasing too much. If Andrew starts, if he can run to East Asia, he must win Sina (writing in Zhangzhou about Meng Xi, 2 people, 4 surveying and mapping, 3). After completing the branch line, it is very capable. Do it early if you can. Some people may say that Sina is exclusive to Mei Yun, so Zhou Mu asked Mei Yun to measure this position. I don't know about you, but I haven't let her out of the measuring room since I saw her subplots.

The old sailor is a bit like Friob in Grand Voyage 4, with green clothes and white beard. Friob holds a bottle and Martim holds a telescope with similar shape. They all joined Genoa. But Martim's fighting capacity is much stronger. He is a player who can get turn 4 in the early stage and stay in this position all the time. As for his exclusive equipment is a telescope, but his initial observation is only 2, it is not recommended that he be a lookout. I added some sails to this stall because I thought about letting Castro take the helm after I took over, but later I found that there were not enough gunmen, so we must make overall plans.

Esmeralda was an observer from the beginning, and I trained her to be an observer from the beginning. But because of this characteristic, the caravan has become a necessary person when exploring land, so I added humanities and negotiation to this play, so that I can meet many exploration needs in the wild. For the same reason, she can only add 3 points to the selection and will not let her go to the studio. If you bring a person who can only choose in the wild, it is better to bring a horse.

Put together, they are all doctors with similar abilities. In fact, doctors are really useless in the early and middle stages. I can't even install the medical room on board. Anyway, I usually take Daniel as the attending doctor to train him. There are several people who need medical skills in field exploration. I can change it then. I remember there was another discovery outside Jakarta that needed Daniel. Heyl can learn a lot of skills because he knows Arabic, so he can be used as a panacea. Finally, by the way, they and Esmeralda did a very good job in sideline tasks.

The strongest accountant, I didn't get the actuarial +2 because I didn't develop this file, or 9+ 10, the first person in the whole tour! Accounting is the core position for you to run business and pull goods. Needless to say, if you are Andrew, Mei Yun can start with Lu Liyuan. If she can go to Europe, she will definitely get the scepter of Hermes (the emissary from both sides of Lisbon) at the first time. Actuarial +3 is almost equal to zero, and then she will take Bernard's treasure clue and go directly to the Amazon River to get his exclusive. The sooner you start, the better. It's crucial!

Dutch tulip sister, born stunner 4 out of 4. But I didn't understand her exclusive equipment, so I kept her in the studio, and all the attributes were added for selection. In addition, it is very important to talk about the studio facilities in the early and middle period, especially in the middle period. It is your core operation to change a studio with Galen drawings in London and Guangzhou ship drawings in Jiading. In the later stage, after all the star-rated goods are produced in your main port of purchase, the studio is not so important. In addition, in order to prevent your sister from being blown up by the enemy in the deck battle, you can let someone who can fight in before the battle.

Xiao Lu is a reading tool, and Mu Yun can use him as an accountant at first. It should be noted that Mu Yun can go directly to Hangzhou to get Sina after receiving Garava, which is the most critical treasure for the start of East Asia. If the Dragon Square is opened in a quiet room, Liu Liyuan will have to go to Istanbul to accept it, so there is no way. Another thing to note is that he doesn't need to add geography because he has exclusive equipment. It is true that he needs to add several levels of treasures, because other early treasures have better jobs. If he doesn't want to get stuck in the London book Geography 9 Cooking 5, he can also add some cooking skills.

Mustafa, who brings his own level 2 negotiation to hide the level 2 negotiation, is theoretically the person with the highest negotiation level, but let's not say that his exclusivity can only be obtained after completing the task of Beruget, and the adjutant's sense of existence in the game is really minimal at present. Let me take Esmeralda as an example. Usually, I will definitely bring my adventures. In many cases, I have to use negotiation skills. I can't invent an extra Mustafa for high-level negotiations. What the adjutant can do is not bad for Esmeralda. Then, if you are in the middle and early stage of Zhou Mu and not many people are qualified to be the current captain, Mustafa is a good choice. It is also possible for you to consider whether to remove Mustafa from the current position of captain after accepting Caitlin, Blackbeard and Carlos.

The most important thing is to add 10 flagship cabins to your fleet with lovely little red riding hood! With her high cooking and high finishing, if Andrew runs out of Europe, there is no better cargo handler for the time being. Garava's exclusive will not be available until the middle of the game. You can let her stay in the finishing room for a while. As long as the team upgrades to 3 1 unlock skills at the first time, I will open a separate floor to talk about this position.

Everyone who has played this game knows that there is a bug in this cabin, but I haven't figured out how to calculate this cabin yet. As the picture shows, I started a boat, but the total number of cabins of this boat reached 292! My ship is loaded with 58,000 supplies. Moreover, this is also a file that will not change after rereading. The original load of the ship was 4, and now it is 24, Little Red Riding Hood+10 Garava+10. I don't know why it became 292.

If you go to Europe from Asia, don't forget to buy a pepper. If Andrew has characteristics, he can go to Venice or Alexandria to buy another pepper. Aunt's exclusive possession of cooking +2 is also a treasure that can be taken from the beginning, near the border between North Korea and Russia. As for my aunt's personal sideline task, if you don't know what you need in advance, you can run. However, my personal evaluation of this role is that it is useless, and it is a task with completely disproportionate difficulty and benefits. Don't do it if you don't pursue a complete collection.

Andrea Si Tong, the former Teutonic Knights, often used him as a sailor because he had a+1 sail drill. In addition to knowledge, the four attributes are good, and the March is characterized by the third candidate for the exploration team. In a deck battle, he can blow up any enemy who opposes him. In addition, I haven't spent time studying deck warfare, but I noticed that as a boatswain, he didn't appear in deck warfare. On the contrary, the appearance rate of another boatswain, Longchuan Tianhai, is 1 1,000%, and the appearance rates of the other two windsurfing operators are also extremely high. If you have time in the future, you may wish to study it in depth and post another post. In addition, Andrias's personal sideline task is the best sideline task of this game. This old man is obviously a Spanish writer Miguel de Cervantes.

Laurence, a musician, can play to the highest level in the game, but it is not clear how much his playing skills will enhance the power of white soldiers or deck battles, and as I said before, it is impossible to upgrade all these people to level 99. Moreover, he is also a person who can hardly do other jobs except play.

German mercenary girl, with only guns, can be regarded as the first gunner in the game, but I don't understand why a girl's charm is so low. As for the fighting skills of repairing sails, these skills are ok, but if you really take her to other jobs, you have to figure out which four people to use as gunners. Of course, if you drive a purple battleship with four gunners and high firearms in the later period, the loading speed is quite amazing, and it was all crushed by strength at that time. Even if I can't assemble four gunmen, it's not a key issue.

African fisherman, the exclusive necklace turned out to be +2 finishing hidden+1 I regard him as a sail operator, and the initial level 3 is not bad. More importantly, it seems that other sail operators in the initial level 3 can arrange other jobs. There are two large warships and three flying shears in the position of sail operator, so you should train at least two. As for how important the sail drill is, I tested 23 knots of flying shear yesterday, and I lost a sail drill without changing the course and wind direction. As a result, the speed is still 19 knots, which shows that this improvement is very large.

Mom, my superman, should be different from most people. My mother is a lookout, because she is the second most important field explorer here after Esmeralda. The exclusive one * * * plus three creatures basically meet the needs of field explorers, and besides biology, observation is also a skill often used in the field. Together with Esmeralda and my mother, I can meet all the requirements of humanities, negotiation, biology and observation. Her special equipment is located very close, just north of Veracruz, about that place in Texas, USA. Go and get it when you receive it.

Garava, the real hero of this game, appeared. The man who has a strong sense of existence and looks like a sister in the plot is competent for all kinds of jobs with all kinds of abilities. Being born in Chinese gives him a stronger advantage, and he also has the+10 cabin skills like Little Red Riding Hood, although it is much more troublesome than upgrading Little Red Riding Hood. At the beginning of Jingjianlongfang, Garava was strongly recommended a book with surveying and mapping, and then he got a+1 equipment of 4, which can automatically sail from East Asia to Southeast Asia. Then there is the tallest person in theory. There is also finishing at the entrance of Jiading +2 fishing brother exclusive. In a word, sorting this skill is much more important than post-selection, and it is the core skill for merchants to pull goods in the later stage.

Liar Nasser, all the attributes are good. It should be noted that Nasser in the picture is my Arabic. He didn't understand Arabic at first. Exclusive equipment +2 guns, so he can be trained as a gunner. In addition, you can choose to accept him and add a little treasure, because the sapphire outside Jiading needs Bao 4, and it is difficult to obtain+Bao equipment in East Asia for the time being. Then I vomited again. This game has little equipment and high requirements for reading. For example, in Edo's book, boys need treasure 8, leader 6 and treasure 9 to play 5 waiting for you.

MengMeng's pirate sister, Aji, was a leader in the early stage. Being a boatswain is a good choice, but after the middle stage, you will have a lot of high-fighting bosses to join. Another option is to become a musician. My reason is that although being a musician is definitely better than her, there is no data analysis. I'm afraid no one can tell. This is completely different from actuarial skills. The actuarial level of 19 is 38%, which is 8% more than 15. This is a real progress. Besides, in the card wars that followed, you thought the fragile loris was sitting in the music room, didn't you? Aji will come out with a knife and cut you. It is also a very good choice for her to be the captain of this ship now, but I really don't want to separate her from Nasser.

Saxi's exclusive humanities is +3, so you can add the sum of 1 minute to 7, because there is a disgusting humanities 7 in Havana who plays the book "7 Negotiations 4", while Aji and Laurence have low humanities, but they actually play with a lot of equipment. Edo's humanities 5 can also be given to her, and there are still quite a lot of fighting equipment. In fact, there is no need to add it to fighting, it can be done easily.

Although Saxi is far from being the most useful girl in this game, it is no problem to say that she is the best girl. The monks and elders in the suburbs of Kallikat are a group of enlightened monks.

Catherine, the Queen of Pirates, is actually Katrina in the Great Sailing Age 2. She is still a good gunner on the whole, because she wants to add guns to the 5 unlock function. But I prefer her AI, the one who raided the wrecked ship. If she is not the protagonist in the game, only she and Blackbeard have it, so I prefer to let her be the captain of this ship now. However, because Saxi should be collected first and five discoveries should be found in advance, it is usually added in the middle and late stage.

Shen Shi's problem has long been said. Although he has exclusive combat +3, he must have a boatman to play Muyun Line. If Zhou Mu can be liberated quietly from the beginning, or collected quietly, he is a good choice whether he is a boatswain, a gunner or a sailor who specializes in fighting. Besides, his sideline mission is really disgusting in the current game environment. I really don't want to do it again unless I fix it.

The exclusive use of this product has added a bunch of meaningless attributes to him. I remember it was sold in an equipment store in a port because it was too much trouble to buy it. In short, he is a reliable gunner. Like Marttim, the steering was originally 4, but he joined a little late, which is definitely not as good as the old man's use.

Longchuan Tianhai is said to be the first one-on-one hit in the whole tour, so it must be the boatswain to get extra points. But the two most difficult battles in this game can't seem to trigger a one-on-one fight? Anyway, I feel that as long as I upgrade him and add special abilities, no one can beat him, so I have never seen a stunt trigger before I die. I also think of Bai Muxing, who has the highest fencing value in Grand Voyage 4. Because he often can't perform stunts, he was beaten by the opposite side. What a pity!

Blackbeard, the exclusive attribute is quite good. He needs to play level 6 to unlock the ship-robbing feature. However, this is also a black beard received late in the middle. If you have five full boats, you won't get them, so I don't think it's meaningful to point out this skill. If you unlock Abdullah through customs clearance, you don't need this function of Blackbeard at all. Let him sail. This is a rare surprise attack on a wrecked ship.

Fu Yunru, his skill in this game is the strongest, and it is the core skill for you to trigger a card war. But if you don't eat books at all, he will have to rise to level 76 at least to meet the requirements, that is to say, he must eat not only books but also language books, which is not discussed in this post. In fact, I really hope that someone can summarize things like reading language books and skill books, because reading books requires ability, and many people have very low ability in one or two things, so it is a very big thing to summarize these things as a whole.

Henry (not French) needs to add skills to show his own characteristics, so it is no problem to find a job in the gun room. In addition, the biggest controversy may be the choice between long guns and rapid-fire guns. Personally, I prefer long barrel guns. Last time I was in Andrew's equipment, I used a Royal Sun, that is, a long barrel gun to hit a ghost ship. He has added a lot of exclusive equipment leaders, but if he really wants to sail, there may be no place for him.

Carlos (not Brazil's) exclusive leader +2, this equipment was lost when I was fighting that fixed battle in the Persian Gulf when I was working on the Haier branch line, and it was both times. As for the characteristics of cannon, anyway, after I brought Henry who joined the team at about the same time as him, I switched to long-barrel guns. Besides, he is the only one who thinks he is the first class 3 shipbuilding, but will anyone really regard him as a boatman?

Bayrugate, the hidden character, was almost finished when you put him on the team. At this time, experience, strength and so on don't matter much. He is the third AI to raid the wrecked ship in this game besides Blackbeard and Caitlin. The problem is, if your current ship has only one dock assault, the ship that charged alone is likely to be blown up. Whether to make him captain or not depends on everyone. His personal story is really good.