Update list 1 1 in September.

On September 1 1, the shooting game "Rebirth of Gunfire" of Jougrike released a wave of update patches, which modified the UI and some special effects. The following is a detailed list of this update.

The following is the content of this update:

Tax bureau outpost

The first pass of Longling tomb, the first pass of Anxi desert and the checkpoint line of Tingzhou small shore were expanded.

hero

Added feedback prompt when Aowu does not meet the condition of double holding.

Interface UI

The judgment conditions of armor piercing/shield performance are optimized, so that Qingyan will not frequently penetrate armor.

Optimized the winning and losing animation of the settlement interface between Taizi and Aowu.

Added feedback tips when the spirit is not resurrected enough.

The numbering rules of "room number entering the team" are optimized, and now there will be no IOUs in the numbering, and there will be no misjudgment due to spaces.

The hidden rule of the falling object panel is optimized, and now the falling object panel is not hidden when changing ammunition.

Optimized the description of some weapon inscriptions:

(1) When the mirror is open, you can aim at up to 3 targets at the same time. After turning on the mirror image, you can mark two enemies by aiming, causing critical strike damage to the marked enemies when shooting.

(2) Highlight all enemies (including blocked enemies) after1sec, and hitting the highlighted enemy will inevitably trigger crit-1sec and hit the enemy.

The bullet representative color of special bullets is optimized.

Special effect model

The performance of elemental anomalies is optimized, so that the special effects of explosion and miasma mixed anomalies no longer increase with the increase of monster volume.

Optimize the engraving performance of some weapons;

(1) When opening the mirror, you can aim at and lock two enemies, causing crit damage to them when attacking: the performance is optimized after successful marking.

(2) When killing the enemy, there is a 50% chance of explosion, which will cause range corrosion damage: the explosion special effects are optimized to make it look like an explosion with corrosive properties.

Adjusted the model proportion of elite one-horned scarab.

Other systems

Some Japanese texts have been optimized.

Error repair

Fixed the problem of abnormal probability of skill animation when the stealth bomb demon king used weapon skills when shooting.

Fixed the problem that the handle would vibrate continuously in some cases.

Fixed the problem that the right-click skill of Dianming Pill was used continuously when Lu Wu appeared in animation.

Fixed the problem that the probability of Jinling longbow power storage action disappeared.

Fixed the problem that the track disappeared when Jinling longbow leaned against the wall.

Fixed the problem that three rounds of ammunition can be fired instantly after switching to stab.

Fixed the problem that the weapon right-click skill could not be used normally in some cases.

Fixed the inscription "If the magazine is changed immediately after killing the enemy, the magazine changing speed will be increased by 50%, and the remaining bullets will be reserved for the extra magazine capacity", which caused the extra magazine capacity to disappear abnormally after killing the enemy.

Fixed the problem that the inscription "Missed bullets will return to the magazine" had an abnormal effect on the method.

Fixed a problem that the hand shape might disappear when prism was used in some cases.

Fixed the abnormal interruption of the "Corrosion Domination" level 3 effect of Prince Awakening, such as the imperative right-click skill.

Fixed the problem that the armor value of blood bubble ammunition could not be deducted normally after Qingyan used power to carry the body.

Fixed the problem of abnormal sprint animation when ostrich rider picked up the propulsion device and used it.

Fixed the localization language text error of Qingyan skill "Guo Yanliu Mark"

Fixed a problem that the health value of a body with secret volume ability was displayed as 0 when it was resurrected at the next level.

Fixed a position pull-back problem that might occur when some monsters cast charge skills.

Fixed a problem that the remains of demonized halberd soldiers would reappear after they disappeared for a period of time.

Fixed the problem that pressing the move key in the backpack and ESC interface could trigger the playback of your footprints when you were in a team.

Fixed the problem that the sound level of weapon shooting could not be adjusted by setting interface-audio-game audio.

Fixed the problem that the prompt information was incorrect when marking weapons.

Fixed the problem that the feedback interface could not actively feed the line.

Fixed some problems with the wrong icon of the secret volume.

Fixed the problem of abnormal mark residue caused by switching weapon contrast panel.

Fixed the problem of abnormal recognition of off-screen teammates

Fixed an animation error in the inner shot.

Fixed the problem that Aowu's contact Grenade hit his teammates, which could trigger his teammates to counterattack the cheat sheet.

Fixed the problem that the captain dropped the line at the beginning of the game/the player's network was abnormal, which caused the captain's space-time luggage to be emptied after the battle failed.

Fixed the problem of death when the network fluctuates and getting stuck in the perspective after the game.

Fixed the problem of Qingyan awakening and chasing feelings, as well as the icon error in the status bar of inflammation.

Fixed a problem that monster repelling skill would repel Tingzhou small shore outside the air wall.

Fixed the problem that weapons could not be replaced in some cases.

Fixed the problem of the first pass and the second pass of Shanhai Shuangyu.

Fixed the problem that falling objects at some checkpoints in Anxi Desert and Shanhai Shuangyu could not be picked up.