Liu Yun information consultation
I'm too lazy to come straight to the point. Recently, I read some posts discussing two-contact flow and heat flow. On this issue, I, an unknown German, also want to express my humble opinion, just for Bojun's understanding and smile. First of all, I personally stand in the second-touch camp. Personally, I think the difference between second contact current and heat flow is nothing more than the application of operation techniques and skills (there is little difference in talent) If I call it true, I can still use the second touch talent (not the second touch) plus the heat effect. Ok, I'll talk about the difference between second contact current and heat flow in detail. The biggest difference of talent lies in whether those five points touch naturalism (don't say that you clicked on talent without carving). If not, let me ask you first, where did those five points go? (Besides the same talent) A quiet soul? In this abnormal version, I really don't know how important it is to save the blue. If you still can't satisfy your strong heat blue under the combined action of high spirit, high blue, short unit combat time and strong activation, then please forgive me for teaching fish to swim. Now you can exit the page with a big curse of "nonsense" What's the point of natural generosity? Hehe, let's take a good look at the cure rate of your plug-in in your whole effective treatment (I mean effective treatment), right 5%? 10% If you have to hit me in the mouth with infinite healing, I can only say that you are more brainless than the brainless touch in your eyes. Hey! Admit it, in this version, therapy is no longer the mainstream treatment skill. Even if you are a pure hot spot, it doesn't matter much, and it won't have much impact on your treatment (so-called hot rejuvenation, wild blooming treatment). These five points can have no effect except slightly affecting the treatment probability of chicken ribs. What's more, among the few poor treatment readings, we are more interested in his long H. Ot ability (there is no such thing as explosive heat, right). The most prominent advantage of two-skill heat flow over two-touch flow is that it is an indisputable fact that it is natural and fast+big touch without inscriptions. But I want to say that even if a team dps is developed quickly from the beginning, how many can a boss battle be thrown? What's more, to save people from danger, you can also use big quickness+carving touch (not blasting 3000+) and small quickness, plus 74 big treatments. Come on, be careful of heroes. Speaking of operation, it is the focus of this article. Personally, I think hot technology is the fundamental feature of virtue. When I say the second fastest, I don't mean giving up all popular skills and using brainless skills. The second contact proved that I was more like a weak person in' 74. When I say two touches, I mean proper and reasonable two touches on the basis of complete heat flow operation, because in a team FB, not all combat environments are suitable for heat, and strong two touches are more economical than heat. The vast number of Germans have this weapon in their hands and give up some skills and talents. Why are we unhappy? I hereby declare that this article will never belittle or criticize the heat flow, but it is useless to say more. At this point, I send my brother's talent for your reference. (Some explanations for talent are 1. There is no subtlety. I'm boss ot the elf. I can't be a thug. I can hide the shield for two days. The reason mentioned above is 3. The intensive static group was rejuvenated in advance, and 8 people were stuck in the wild card. Remember to rejuvenate. Don't throw it in your team, and then pick up those quiet seconds. It is extremely powerful! 4. Effective treatment will significantly increase the touch current per second) /wow/talents/wlk/talents.php? a = 1 & amp; b= 1。 vars = 05 120000000000000000000000000000000000000000000000002305033 1203052203 10530 1305 1305 1