Prison tycoon 2: the highest defense introduction

The job of the guards is to maintain public order in the prison. After building a safe building, you can automatically hire guards by setting up guard rooms in it. Every guard room will automatically appear, and a guard will automatically appear when setting up the sentry tower. From the list of guards, we can check the work of guards. The green exclamation mark indicates that the guards are quite safe, the yellow exclamation mark indicates that the guards are safe and normal, and the brown exclamation mark indicates that the guards are more dangerous. Once the prison guard is in the state of red exclamation mark, it is likely that something has gone wrong somewhere in the prison, threatening the life of the prison guard. Therefore, when this situation is found, the player had better consider building more guard rooms to increase the number of guards.

While checking the working status of the guards, you can also adjust the salary standard of the guards. The four salary standards of guards correspond to their four security levels. Obviously, we should pay more to the guards with the highest degree of job danger. But to tell the truth, the best way is to hire more guards to ensure better security in the whole prison.

The working status list of prison guards also shows the overall situation of prison security, including the morale of prison guards, whether prison guards are injured, the number of prisoners in combat and the number of prisoners who have died. Therefore, it is necessary to check these contents at any time in the game in order to better command the guards to complete their work. In fact, compared with recruiting guards, the cost of building kennels is lower and the effect is good, but kennels can only be built after the prison scale reaches a certain level, so we can only rely on guards to maintain the safety of the prison in the early stage of the game. The service personnel are relatively relaxed, after all, they don't have to worry about being injured while maintaining law and order. All service personnel can also be divided into three types, namely medical personnel, welfare personnel and maintenance personnel.

When the infirmary is completed, there will be medical staff, who will treat all the sick and wounded in the prison. Although it can be said that the mortuary can be built in the second-generation prison, after all, it is better not to have prisoners die, so the work of medical staff is very heavy, so try to build more infirmary just in case.

The work of welfare workers is to give spiritual support to prisoners. For example, after the cultural venues are completed, a priest will be set up in the church, and a psychologist will be set up in the psychological consultation room after the service building is completed. With the presence of these personnel, it can well appease the mentality of criminals, reduce their anxiety, and reduce the probability of fighting, prison break and other incidents.

The work of maintenance personnel is more intuitive, because all kinds of building facilities need maintenance to continue to function, and the cleaners among maintenance personnel are also responsible for cleaning the sanitation of the whole prison, because even criminals will express their dissatisfaction if the environment is too dirty and poor, and the way they express their dissatisfaction is likely to be more violent.

Unlike guards, the salaries of service personnel cannot be adjusted. After all, the guard's job is much heavier. In the service personnel status interface, you can also view the relevant information of the whole prison, such as how many criminals have been cured, how many criminals are praying and so on. As a warden, managing the ability of prisoners is the most important job. As long as prisoners' dormitories are built and beds are set up, prisoners will be transported to prison soon.

Through the prisoner status list, we can see the overall information of prisoners. Like guards, prisoners use four exclamation marks: green, yellow, brown and red to indicate their safety. At the same time, you can also check the general situation of all prisoners, including the number of fights, the number of gangs, the number of beatings of prison guards, the number of escape attempts, and the number of smuggling. But if you want to really understand a prisoner, it is better to right-click the prisoner directly and view more specific information.

Information about prisoners includes health, illness, boredom, hunger, anger and rehabilitation. The health level reflects the current physical condition of prisoners. When working, fighting or getting sick, the health level will decline, and after rest, diet and treatment, the health level will recover. The degree of illness reflects whether the prisoner is infected with the disease. If the prison environment is dirty and there is no cleaner to clean it up in time, the prisoner's illness will be aggravated and even sick. At this time, in addition to dealing with the garbage in the prison, the prisoner should go to the infirmary for treatment as soon as possible, otherwise the prisoner will be in danger of death. Boredom reflects whether the prisoner has something to do at present. If there are not many recreational facilities in the prison, the boredom of prisoners is likely to increase rapidly. In this case, the only way for the prisoner to relieve boredom is to fight, so it is necessary to build enough cultural facilities for the prisoner to avoid increasing his boredom. The degree of hunger reflects whether prisoners need to eat. Basically, when the degree of hunger drops below a certain value, prisoners will automatically go to restaurants to eat, so generally speaking, we don't have to worry about prisoners' hunger, but sometimes prisoners may postpone eating because of some special events, so when the degree of hunger drops, prisoners' anger may increase greatly. The level of anger is something that players should try their best to control. If the prisoner's demands are not met for a long time, the degree of anger will continue to increase. It's still a trivial matter to cause everyone to fight at this time. Once a riot is caused, it is difficult to control the situation. Not only the prisoner may die in the riot, but also the guards may be injured. It's even more troublesome if a prisoner takes the opportunity to escape from prison. The degree of reform is an important indicator to show whether the prisoner has reformed. With the help of psychologists and priests, prisoners will gradually turn over a new leaf while serving their sentences, but reformed prisoners usually do not cause various problems in prison, which is of great benefit to maintaining public order in prisons.

Generally speaking, prisoners will do things according to prison regulations, such as eating, working and sleeping, but sometimes we may need to punish prisoners for their mistakes and then click on the confinement, but in the process of prison guards trying to put prisoners in the confinement room, they are likely to resist.