As a good training project to cultivate perseverance and cooperation between individuals and teams, the expansion project is a training method that combines physical fitness, skills and communication. I have compiled the articles on outward bound training for you below, hoping to help you.
Design ideas: whether people can cooperate well in the process of enterprise development, what is everyone's mentality when the enterprise is in crisis, and whether they can help the enterprise tide over the difficulties. Realize the vision of * * *.
Time: 40 minutes (12? 13 people)
3. Equipment and facilities: a crossing site is needed.
The diameter of a disc is 200 cm.
Short rope 15 length 100cm
Basketball 1
Four. Organizational process:
1. Explain the project completion process:
1) Put the basketball in the middle of the disc.
2) Tie the short rope to the disc.
3) Everyone lifts the CD hard.
4) Make sure the basketball is in the circle.
5) Don't touch the basketball with your hands or other objects.
2. The organization began to carry out activities:
1) Players in the first game are not allowed to communicate in language.
2) In the second game, everyone can communicate with each other.
3) The coach observes the performance of the players in the activity and analyzes the situation in each game.
Problems, especially the communication in the second game.
Verb (abbreviation of verb) course discussion;
1. Analyze the problems in each game.
2. The second game can communicate the problems that arise.
6. Coach's comment is:
1. Rules in the activity
2. Differences in communication and decision-making
Cause of occurrence
3. Is self-management in place?
The cliff of expanding training programs 1. Design ideas: how to adjust your mentality to achieve personal goals, so as to achieve a challenging life.
Time: 90 minutes (13? 15 people)
3. Equipment and facilities: a set of cliff facilities.
A protective rope with a length of 2500cm and a width of 1.05cm beacl brand.
Gang Suo, a camp card.
Lock the camp card with iron
You have a camp card
Four. Organizational process:
1. Explain the cliff completion process:
1) fasten your seat belt.
2) Team members gather together to shout for team training.
3) Climb the ladder from one end to the platform.
4) Face everyone with your back to the wall and walk along the narrow platform.
5) After reaching the finish line, jump under the protection of the coach.
2. Explain the precautions:
1) Ask the players if they have heart disease or high blood pressure.
2) Explain the performance of the safety belt safety rope, which is safe and risk-free.
3) Tap the wall with your feet on the way or at the end.
3. Organize the first team member to carry out activities:
1) The first player is automatically generated by the player and is not specified.
2) Before climbing, another team member can grab the coach's seat belt for auxiliary protection.
3) Organize team members to cheer together during the activity to create a good team atmosphere.
4) Prompt players to pay attention to safety matters during activities.
4. After the completion of the first team member, organize the team members to participate in succession and create a good one at the same time.
Team atmosphere
Verb (abbreviation for verb) safety regulations:
1. Coaches who have the following behaviors during the project should stop and guide them in time.
1) Players should wear gloves before the competition.
2) When the top player jumps down, he can take a step forward or sit down gently. It is not allowed to jump down hard, because the rope is elastic, and it is easy to get hurt if it bounces up too hard.
3) When the upper players come down, don't grab the rope by hand to prevent the body from rotating and hitting.
4) Players should greet the coach if they need to use protective ropes in the project.
2. Requirements of the project for the coach
1) Pay attention to the buckle of the players' seat belts. Because of the use of half-length seat belts, both sides should be buckled.
2) Pay attention to the mood of the players to prevent mistakes in busy work.
3) The coach should always keep the players in a protective state from leaving the ground to returning to the ground.
4) The coach should not let the players fall too fast to prevent them from not adapting to weightlessness.
5) When the players are overweight, the coach should ask two players to help protect them and hold the waist of the coach's seat belt, especially when the players jump down to prevent the coach's center of gravity from being unstable.
Players weighing more than 200 kg should not do this event.
Discussion on intransitive verbs course;
1. Organize team members to write down their feelings and experiences about the activity.
2. In the discussion, guide the performance of the players and combine the training points.
3. Key points of course discussion:
1) How do players set goals in activities?
2) The influence of the change of mentality on oneself.
7. Coach's comment is:
1. Comment on the performance of the players in the activity.
2. How to set goals for yourself at work
3. In difficult times, the importance of adjusting mentality and perseverance to achieve a leap in life.
Expand the ranking of training programs. Design ideas: how to communicate with people in a specific environment, how to maintain the structure of the team and realize the vision of * * * *.
2. Time: 40 minutes, team 2 (12? 13 people/team)
Three. Equipment and facilities: a sorting yard.
License plate number (1-30) 30.
30 eye patches
Four. Organizational process:
1. The activity is suitable for two teams to do together.
2. All the players are wearing blindfolds.
Each player holds a number plate and remembers his number.
4. Disrupt the order of athletes
During the activity, all athletes are not allowed to make any noise.
6. Line up from small to large according to the number plate in your hand.
7. During the project? Pray? music
8. The coach observes the communication of the players and pays attention to the problems of the players.
Verb (abbreviation of verb) course discussion;
1. Every organizer stresses organizational thinking.
2. Analyze the problems in the activity.
6. Coach's comment is:
1. Communication in management
2. Self-management in activities
Cohesion and outward bound training course 1. Design idea: In a complex and changeable environment, when we encounter difficulties, opportunities and challenges, everyone knows the outside world through the senses, thus determining our thinking and then our behavior patterns.
2. Time: 60 minutes (Team 2 13? 15 people/team)
Three. Facilities: 4 islands
The four boards are 2 long and 2 short, the long board is 350cm long and 30cm wide.
The short board is 250cm long and 30cm wide.
The two iron pipes are 50 cm long and 5 cm in diameter.
The two wooden piers are 50 cm long and 20 cm in diameter.
Four. Organizational process:
1. Explain the completion process of the bypass project:
1) Ask the team members to stand on two departure islands as a team.
2) Team members should build bridges and move to the safety island.
3) All players and any tools are not allowed to touch places outside the island.
4) Players and tools are transferred at one time.
2. Before starting:
1) Ask the player if the rules are clear.
2) check whether the tools are complete
3) It takes 40 minutes to announce the event.
3. Start of activity:
1) The coach assists in protection and prompts safety awareness.
2) Prompt the rules frequently.
3) After the game, the players reset their tools.
4. Congratulate the team members to increase the team atmosphere after the completion.
Verb (abbreviation for verb) safety regulations:
1. Notes for team members
1) The strength of the slab is limited, so attention should be paid to the bearing capacity of the slab.
2) If you hear the coach honking during the project, you should stop immediately, indicating that there is a dangerous action.
3) The bridge segment must be built, and the players are not allowed to jump.
2. In the course of the project, coaches who have the following behaviors should stop and guide in time.
1) If the player sticks out of the board too long at a time and the arm behind it is too short, the coach should stop the player from walking on the board to prevent the player from being injured because the board cannot be pressed or broken.
2) When the two teams are in Nakajima, it is recommended that the players be more concentrated and the tools be more concentrated. Be careful not to touch others and prick your hands when moving the board.
3) Be careful not to scratch your hands when putting the board and plywood outward.
4) After the two teams arrive at the destination island, the coach should pay attention to controlling the players' emotions when closing the board, and don't relax.
5) When the players are walking on the board, remind them to walk slowly and don't run.
6) It is forbidden for players to stand up and let go of the board to prevent injury.
7) After the team members build the bridge, pay attention to the joint overlap of the two plates not less than 30cm, so as to prevent the joints from breaking and the team members from accidentally falling off after the plates are forced to sink.
8) Only one person can stand where the board is hung.
9) When building a bridge, remind the team members to hold down the board and not be careless.
10) Players weighing more than 100kg are not allowed to participate.
1 1) The coach should follow the older players to prevent accidents.
12) Equipment on the island is not allowed to be thrown over.
3. Matters needing attention of the coach in the project
1) The coaches of each team should pay close attention to the players' situation, and whistle to remind them of any hidden dangers in time.
2) When the players push the board out of the starting island, the coach should move with the advancing players in front of the protruding board, so as to control the players in time in case of accidents.
3) The coach should control the emotions of the players at any time to prevent mistakes in the busy work.
4) Pay attention to anti-skid when doing projects after rain and snow.
5) The coach shall not urge the athletes to speed up.
6) When only one team is working on a project, it is forbidden to be divided into two groups.
Discussion on intransitive verbs course;
1. Organize team members to write their own experiences and feelings.
2. Combine everyone's ideas, actions and training points.
3. Key points of course discussion:
1) How did the players face the difficulties after listening to the coach's explanation?
2) Analyze the process from competition to cooperation.
3) Combine cooperation consciousness with work.
7. Coach's comment is:
1. Let everyone remember their ideas in the activity.
2. Is the communication between players in place?
3. The role of cooperation to win
4. What is the mental retardation of organizational learning?
The escape wall of the extended training program | graduation wall 1. Design idea: when a team encounters difficulties, it is not just a group fight.
The individual strength of the team should also fully demonstrate the wisdom and strength of the team.
Time: 25 minutes (13? 15 people)
3. Equipment and facilities: 380cm high escape wall.
2 cushions, width 100cm and length 200cm.
2 sponge pads 150cm wide, 200cm long and 20cm thick.
Four. Organizational process:
1. Explain the project completion process:
1) All players do it together.
2) everyone is surrounded to protect.
3) The coach provides auxiliary protection and guidance.
2. Explain the precautions:
1) For players with heart disease or high blood pressure, the upper limbs or waist have been seriously injured according to the situation.
2) Remove all hard objects from your body.
3) Exercise first
2. Organize players to do activities:
1) The coach can prompt the personnel order appropriately.
2) During the activity, the players are prompted for the essentials of action.
3. Encourage everyone to cheer after the end.
Create a team atmosphere
Verb (abbreviation for verb) safety regulations:
1. Requirements for players during the project.
1) The players on the base must face the wall, keep an arm's length from the wall, and hold their heads up with their hands on the wall. If their backs are against the wall, the players above can't stand steadily without an angle, and the players below are not allowed to bow their heads or they will be easily stepped on the cervical vertebrae.
2) When the ladder is sent up, several people should stand at the same time. If they don't stand up at the same time, the players above will fall to one side.
3) The players who go up hold the wall with both hands and lean forward.
4) Don't take off your shoes, or you will easily hurt your toes.
5) Don't use the pedal wall when the lower players get on. If you can't pedal, it's easy to knock your knees and chest. When the upper player pulls up, the pulled player will forcibly send his foot up.
6) Don't jump when the player goes up, or the player below will be unstable.
7) Remind the players at the top not to fall down. When the players are up, come down from the steps and don't jump.
8) When a player walks the three-story ladder, there should be four players on the first floor base. When two or three people go up and sit on the ladder on the second floor, the base can be changed to two people.
9) Two groups are not allowed to attend classes at the same time. If two groups attend classes at the same time, it is not easy to protect and it is easy to be dangerous.
10) When the last player gets on the bus, be careful not to pull the middle player. Let the following players go first. If you pull a player in the middle, it is easy to hurt your waist.
1 1) When the player above pulls the player below, he must grab the wrist of the player below and pull it up. If he can't pull up, hold the bottom player under the pillow, don't let him fall, and wait for the bottom player to push up.
12) When pulling the last player, the upside-down player must not face the wall, otherwise it will easily hurt his face and knees.
13) When the last player is pulled, the middle player feels uncomfortable and speaks in time, and the following player immediately lets go.
14) When the lower players get on the bus, their palms face each other and the upper players buckle their wrists.
15) Players are not allowed to wear gloves when doing escape events.
16) Run-up is not allowed when the last player is on the team.
2. Requirements for coaches during the project.
1) The coach must not urge the athletes to speed up in case they make mistakes in their busy work.
2) Control the players' emotions in time, and ask the players to take a proper rest when they find that their physical strength is declining.
3) If any illegal acts are found during the project, whistle immediately to stop and make adjustments. For example, the players below use the pedal wall, there is no wrist buckle between the players, and the players protected below are not attached.
4) The coach should do personal protection with the team members.
5) During the project, when there is only one coach under the protection, when the last player is in the team, you can let the four players behind you do the protection.
6) When there are more than two coaches, one of them should be the top coach first. When the first player joins the team, the coach above can provide appropriate assistance to control the players. When there are six or seven players on it, the coach on it will come down to protect it.
7) When the intermediate players are in class, the coach should always ask the players to strengthen their protection.
8) Know that when the players are lax, stop the coach and give a hint.
9) When the last player is in the team, if there are two coaches, one of them is close to the player, and his hand is gently placed on the player to prevent him from falling. At the same time, he will be reminded that the top player should not pull the middle player, and the bottom player must pull up first. If there is only one coach, you must ask four players to help protect him.
Discussion on intransitive verbs course
1. Organize team members to talk about their feelings and write their thoughts.
2. The performance of team members should be combined with their work.
3. Key points of course discussion:
1) The individual performed well in the activity.
Ka-Fai Wai
2) When there is only one person left,
How did everyone's thinking change?
7. Coach's comment is:
1. How can we show the fighting capacity of an excellent team?
2. Team communication, manpower allocation and cooperation in place.
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