What does it mean to lose two buckles and double gold when playing?

1. That is, the efficiency and safety margins are deducted; If you don't agree, the customer service will intervene within 5 hours.

"With all due respect, the so-called refusal of service requirements, in my opinion, is just that the price and time have not arrived."

Playing with others is playing games with others. This sub-industry in the middle of the game (between platform operators and consumers) broke out in 20 17, when the market scale was10.80 billion yuan.

In fact, as early as the end tour period, "accompany play" had already entered the market, but it was still in the name of "accompany practice" at that time. In recent years, with the development of e-sports industry, accompanying play has gradually formed a relatively mature system. According to the forecast of iResearch, the market size of gameplay in 20021year is expected to exceed1400 million yuan, making it the fourth track in the e-sports industry besides games, live broadcasts and events.

Under the hustle and bustle, it is the gray gap exposed by the lack of supervision.