City of despair 3 introduction

City of despair 3 process introduction

At the beginning of the game, the protagonist is trapped in the wrecked bus, so you need to gently push up your lovely rocker and climb out of the car. When you get off the bus, remind you that when the ground vibrates and your personality is unstable, just press R to squat down to avoid falling and exhaustion; ..... Don't let your guard down. You're about to fall off the rock. At this time, hold down the X key and press the rocker (it may be a little uncomfortable because the angle of view is reversed) and run until the animation appears.

After the animation, the viewing angle returns to normal. Pick up the towel in front of you. This thing can let you shuttle through the thick smoke without losing the maximum HP. Of course, you can also go without equipment. Minimizing the maximum HP will only slow down your movement and make you die at the touch. I saw two strange uncles in the thick smoke, but I found them dead after passing by ... The biggest HP was scared away by two thirds ... Then I took my backpack, walked on and jumped on a platform to get the first-aid medicine bag. After eating, Max HP rises and turns left, leaving only a seam connecting the bus. After getting on the bus, you need to press X to run forward quickly, then jump up and grab the edge and walk into the front room for filing.

Save and recover your strength and leave the room. Turning left is the way to the next area. Now you can't get through. You need two people to cooperate. When you hear someone calling for help, press this box and shout out the specific location of the caller. After the past, the plot will be triggered. Your strength can't lift the big stone on MM! ~ Go straight ahead and turn left. There is a weekly magazine and a bottle of 500ml mineral water beside the car (the declared maximum value can be restored). Walk to the front of the car and climb on it. Don't rush to pick up the jack in the car, it will trigger an event immediately after picking it up. In order to escape more easily, adjust the viewing angle to the position shown in Figure 3, and press the L key to adjust it to the positive viewing angle. Pick up the jack and the car opposite will come. Do your best to stir … press R quickly and then press X forward to jump 4-5 squats on the ground, as shown in Figure 4. At this time, go back to MM's menu and use jack to rescue MM, and then they cross the channel and enter the next scene. This scene is a secret room. Do you see the icon in the upper right corner? If this logo appears in the scene in future games, it means that this scene is very dangerous and you need to hurry. As mentioned above, the water level here will gradually get higher, then go ahead to the exit green light door and hit the door! ! It is worth mentioning that if the heroine you choose needs to hit the door with MM, the hero will be fine. A man with a clear conscience will hit him three times and then drive away, directly to the exit and enter the street view.

In the street area, the first thing you see is a few people sitting on the ground dying. You don't have to pay attention to them ... pay attention to the statement that the maximum value of this level will gradually decrease. Come on. Remember whether there is mineral water on it in an emergency. This pass collects a lot of things for emergencies, and there is also a bench for restoring physical strength and archiving. The bench in this work is really amazing ... no matter how difficult and dangerous you sit, everything is gone. The location is as shown in Figure 65438+.

After the search is completed, the rebar disappears, as shown in Figure 2. Well, I thought of T. T., the God of War. When I climbed the wall as shown in Figure 3, the trigger event prompted me to find something to cushion. I turned around and had two items to choose from. Shopping basket? This is interesting ... trash can, positive solution, climb the mat to the next scene.

Come to [Meiyetong Street] area and stand at the entrance of Hazama jade. I want to see the world. This plot is marked yellow and misunderstood ... as shown in figure 1, there are many items in this area. Please pay attention to adjusting the perspective before searching all. Look back. A lot of things have passed. For example, press △, and Figure 2 will appear after searching all. I don't know. Look at figure 65433 again. Climbing on the fire truck will trigger a dialogue plot, and then an emergency will occur. On the way to running, there will be two perspectives to turn back. Pay attention to adjust the direction of the rocker in time. When it reaches the finish line, the protagonist will shake it, squat down and quickly push the rocker to the right to jump on the platform. Trigger a plot dialogue. When finished, enter the next area, which is still marked with danger signs. You don't have to walk behind yet. MM will prompt you to go to the office first, turn left several times to enter the office and trigger the office event ... This rigidity scares me!

After a conversation, I went to the parking area, and I came to the [Taoyuan Street] area. It didn't take long to move forward ... This is the episode where fire tornado got stuck with some people. Let's enjoy the natural landscape in the game first. Here, the identification of the fire coming from the tornado is based on the black shadow appearing on the ground, and the judgment from appearance to being smashed is between 1 and 1.5 seconds. First run to the left to install the slate and pick up the fire extinguisher. Pay attention to this area. Safety comes first. You need to be careful. Give priority to with the shadows on the ground. Wow, I was just chatting, I lost half my blood ... then I went to the back of the white truck on the right to get a fire extinguisher, picked up the duckling compass ~ and a second fire extinguisher (of course, this is just a compass, so I don't have to go to this place). This place is dangerous. There will be a lot of fires falling from the sky, and if you are not careful, you will even die ... slowly reach the edge of the flame and judge the characters to cover their mouths. Immediately enter the menu and use the fire extinguisher. When you enter invincible time, the whole world will be quiet ... Then turn around and go straight, pay attention to the flames, don't rush, the car will explode. After the explosion, put out the fire with a fire extinguisher, go straight and turn left, an alley, pay attention to the black smoke around the alley, and cross the alley.

As it was getting dark, they found/chose a house as their habitat. After a "melodious" and noisy broadcast, they began to get down to business ... strange uncle in mask ... what will happen behind him. ...

Come out of the office, turn around and go straight, and cross the narrow road. At this time, the perspective will turn back. Don't worry, if you run fast, the road will collapse bit by bit, and you will continue to look for a car. You still can't push it at this time. The trigger event against the wall says that it is too high to climb, and you can push the cart at this time ... this is unfortunate. Well, I'm pushing a cart, and she wants to climb on it. It's not heavy enough.

It didn't take long to go forward. Before you came to the ruins, you heard someone calling for help. Press the box key to confirm the girl's position. Building ruins (note that there are many things in it, especially jacks, or you will be in trouble behind). Go to the exit in the upper left corner of the map, squat down and climb over. There is a bench on the stairs, which can restore your strength. Don't forget there is a tuxedo on the left ~ my favorite. Carefully walk against the wall, as shown in Figure 2, and reach the position shown in Figure 3. Be careful here. If you are not a pervert or you like to walk on the challenging side, you need to pay attention here. If you stand on the white slate in Figure 6 and keep running forward, you will jump down and die ... At this time, you have to jump down and jump over the pit, as shown in Figure 6, until you find the triangle ladder. At this time, choose the second item to push the triangle ladder down and shout MM, then

After enjoying the plot, if you walk out of the ruins and walk not far to the left, it will trigger the plot. Go ahead and come to a crossroads, to be exact, it should be a T-junction. The roads around are receiving goods. The purpose is to go to the underground pharmacy to continue. If you don't know the direction, I'll tell you a little trick. If you talk to Naimm, she will tell you some very important information. Don't forget! Enter the underground pharmacy and continue the plot! ~

[underground drugstore]

Area, go straight across the wooden bridge ... just call it that, take the Indian cowboy hat at the fork in the road on the right, take the prop dry battery on the right, turn around and go straight back, jump over the pit and climb onto the platform, turn left and there will be a bench to restore your strength/archive, if you turn left, you will find something blue, go there! ... there's a ladder ~ ~ every fool knows ... never mind there's a ladder here. Come out and go straight to a pit and find it too far to jump ... go back and move a ladder and lay it on it to get there! Go straight ahead and you'll get a medieval helmet … you really have everything. . I like this, too. . Put it on now! Go to your real person's left hand side and walk against the wall. Don't forget a dress in the back, lovely flower camouflage. Go ahead. See you again.

Pull the color bucket, push it to the front, climb the platform and go straight to trigger the plot.

After entering the underground pharmacy, first search all the items in the whole area, then stand beside Yi MM and hand her the bandage and disinfectant. If you can't find her, just sit on the bench and she will appear beside you! ~ both of them gave a MM to trigger the plot, and then went outside through the exit. When they arrived outside, they found that the drugstore was about to collapse and quickly returned to land by the same way. There will be shaking here from time to time. Be careful not to fall when crossing the wooden bridge. When I came to land, I found that the person who started scaring me in the office was called "Glacier". As for what he did, I don't understand.

The story dialogue will be asked one by one from top to bottom, and new dialogue options will appear one after another until the last one triggers the story, and then continue to the shelter. If you don't know the direction, you can ask Naimm, and she will tell you the southeast direction. The trick is that east, west and south are news, and then you will arrive at Tengdetong Street.

[Tengdaitong Street]

Here's a little game knowledge: When you don't know where to go in the game, you can ask Naimm and wish her to lead you … follow Naimm's direction to trigger the plot! Mother-daughter rescue presentation!

Grab the props in this area first, then climb onto the platform and talk to the mother and daughter first, not to MM. After hearing the sound of "Ding Dong", go back to the street of Tengdaitong, go straight to the filing point, save a file to recover your strength, then go to the right of Figure 2, find a door lock, and then investigate the bonsai on the left side of the door. Note: If you don't talk to the mother and daughter in advance and investigate this bonsai, there will be no response. Finally, find a dead shop assistant at the end of 2F, get the lounge key of 1F, go back to the door of the lounge as shown in Figure 5, and then go out to the mother and daughter to bring up the menu to select food for transfer, and then you can continue the plot.

[In front of West No.3 Middle School]

Again. If you don't know how to get there, ask Naimm. Go straight, go straight. The hat on the left should be circled, and there is a superman suit in front-# I like it, put it on at once …

Enter the third middle school, oh … there are so many people here, and there are also many MM here (that … is so big), with close-ups and screenshots! Stains and stains ~ Look at the past and you will know how many things there are in this place. As you can imagine, there is a bench in the middle to restore your strength. After all the searches, go straight to the blue carpet at the end to trigger the story!

Then walk to the left of the bench in the archives, and you can see MM playing guitar and singing ... Amish, I really like MM more and more. ~ (blushing ~)

After enjoying CG, if you don't know where to go, talk to MM and see where he is facing, that's where the crowd is.

Ok, the story is over, please see the next strategy of the white tooth moderator ... let's applaud.

A tooth enters:

Because Mutianzhu is a good baby, she went to bed. He asked me to update some progress. I took a look at the above strategy, which is far from mine. I didn't remember the details before, but I started writing when I got to school.

[Central Memorial Park West]

It will rain after entering the picture, and you will see an umbrella in front. Hurry up and equip. There is a hat in the taxi ahead. When you enter the park, you can rest in the stone pavilion. There is still a dress on the ground, and then you can see a dress on the road. There are newspapers and hats in the pavilion at the other end. You can rest here. Then walk out of the park and you will see the bridge.

"The West Bank of the Wujin Canal"

There was an accident. The protagonist and Yi separated. We must get here as soon as possible. The road will collapse. First, we rush to the high platform on the left, and it will continue to sink, then we jump to the ground on the right. There is a conspiracy.

Then let's hurry here and run in the easy direction. When encountering a fault, we should pay special attention to climbing the fault, otherwise we will miss it. When shaking, it is best to squat down and rush forward immediately after finding relief.

[East Coast]

It's safe here for the time being, and I can find a place to rest. There is a hat on the high platform. I can find a newspaper, compass and gloves when I go forward.

There will be a little plot here. You can find the compass when you get on the bridge, and there is a dress across the street. To break the bridge and save lives. (a little unreasonable. We need to find something before saving people. This should not be the case in reality. )

After the rescue story, push down the truck in the right lane and you can return to the shore.

Another story, walk to the right of the bridge, and then walk a short distance to leave this place.

[Citizen Hospital]

There are many containers here, so slow down your sight in case you can't find anything. Go left, and you can find two compasses and a suit. Then turn right. At the end, there are some roadblocks and a suit. In front of the taxi is the entrance to the hospital.

[Inside the civil hospital]

There is a roll of tape at the door, and the counter can be replaced with a big backpack. There is a pair of shoes and a compass near the red light. You can have a rest in front of the counter on the right, turn right in the rest place and the story can happen.

Entering the hospital again, there is a weekly magazine, a pair of shoes and a suit at the end of the first floor.

[Citizen Hospital 4f]

After the story is over, we should get here quickly, but first we should get everything, a suit, a compass, a bottle of 500ML water and a first aid kit. There are cracks in the passage, and flames will come out from time to time. As soon as the fire is over, you can rush over, skip the first entrance and pick up a pair of shoes. You can get the news by walking to the open elevator, but you can't leave yet. The emergency exit needs to hit the door, then go back to the elevator and turn left. Note that the viewing angle cannot be changed here, but the first viewing angle can be used (press).

When you get off the ladder, you should also hurry up. Note that you must change your direction when you get down to the ground, or you may climb up again. When you get to the ground, climb the door quickly, or you will be crushed to death.

After climbing out, there is a suit on the road.

[Battlefield Citizen Hospital]

After the story comes out, there will be a compass, a suit and two pairs of shoes on the road.

[Near the City Service Office]

There is a suit of clothes on the truck in the river directly ahead, which can be obtained after jumping over the broken platform. There is no danger, ie it is indeed dangerous for clothes. Then go back and turn right. There is a compass and a pair of shoes on the low-lying road, and a suit is wrapped around the other end. After climbing up to the opposite side, there is a rest place, and there is a hat at the other end of the rest area.

[City Service Office]

After the plot, on the right, a bottle of 500ML water, a bottle of 350ML water, two pairs of shoes and a suit; On the left, a can of drinks, two pairs of shoes, a chair for rest, and a compass in the grass; There will be a path near the entrance on the left (as shown below). Enter.

[In the hands of municipal service offices and halls]

There is a pair of shoes at the end of the path on the right hand side, and there is a bottle of 500ML water and a first aid kit at the entrance of the warehouse. Climb in through the window of the path where the shoes were found. A pair of shoes came out of the toilet on the right. After walking to the left, the story begins. There is a suit in the reference room. There was a compass by the door when I came out. If you go in, you will see a hole and go through it.

[City Service Station, Reserve Warehouse]

Drill under the iron net and climb the stairs. It's dangerous here after entering. Be careful at all times, especially when walking on steel bars. Pay attention to the fire and the vibration of the ground. After the observation, pass it on and calculate the time. First, the compass on the left needs to jump quickly. After passing through two vents, there is a set of clothes, then a vent, another set of clothes, going down the stairs and a pair of shoes, and then you can develop the plot and get a box of food. There will be a fire around you at this time, and you can climb up and go out from the box next to you.

[City Service Office]

Then finish the plot. I don't want to ruin it, but I still want to say something! These men are disgusting! It sucks.

[Near the City Service Office]

After the plot ended, I ran away like hell.

[Residential Street East]

You still have to run, so you don't have to worry about things on the road, but you still have to bring clothes, as long as you run no slower than Yi. After crossing the corner, you'd better set foot on the grass altar first, so that you can get a pair of shoes conveniently. There will be a plot in the other corner, and then you will find yourself caught in the middle. This is a quick way to get shoes and then go right.

[North of Residential Street]

You can have a rest here, walk by, climb up and walk back, and you can get two sets of clothes. When you get to the car, you will find someone. At this time, you should jump on the side platform one by one. Get down as soon as you see someone. Skip two paragraphs and you'll find a way out. You will also find a compass and a pair of shoes. You should pay special attention to them here, they are easy to find. You'd better hide behind the car and observe before you act.

[Daohe 1f]

You can rest here. There is a compass and an unknown thing on it, which is temporarily unavailable. After entering the door, a set of clothes, a lighter, a rice ball and an object information can be knocked down when you go back to find something unknown in front, and a bundle of hemp rope can go back to find the broken stone in the office, a white protruding place, and use a rope.

After coming down, don't forget to pick up a suit, observe it from the first angle, and go down the stairs with a pair of shoes on the way.

[Road and underground parking]

There are many cars here after coming out, so change your perspective. There is a suit in front, and there is also a suit (maid's dress) at the red light. There is a compass at the red light on the other side of the turn and a pair of shoes are found in the middle of the car. It's best to get everything first, and then come to the red car next to you. There is a plot. After saving people, I started to run away. Before I get the maid's clothes, there is an exit next to it.

[Near Millian]

There used to be a pair of shoes, which walked over the steel bar. Attention, you need to jump here. You will find a suit when you jump. After you get on the bus, there is a pair of shoes in the direction of the truck, and then you go to the street.

[Persimmon Mountain Passage]

Go ahead, there are a pair of shoes and a compass on the blue car, and a loudspeaker and a suit on the lounge chair. After boarding the bridge, a pair of shoes, a weekly magazine and a first aid kit; There is a suit in another place down the stairs; There will be some accidents when we arrive at the building. We need to run in a hurry here, but we have to squat down whenever there is vibration. As before, try to run to a higher place.

[feathermoon Building 1f]

After the break, you can find a publication and a battery beside it. Go a little further, there is a compass at the stairs. Climb the stairs on the right. They won't come up. Go to the end of the left and take a fire hose next to the white railing. When they get up, they will have a little conspiracy and start running away. Time is tight here. There are two sets of clothes and a pair of shoes on the road. One suit is at the door on the right, and the other is at the end. As time is tight, you can only take one of the three at most, depending on how you do it.

[upper layer]

It's safe here for the time being Here is a suit. Have a rest first. Run here, or it will collapse. Pay attention to the ground vibration. You can walk into the room next to the red chair, where there is a suit and a pair of shoes. Walking to the stairs, a plot happened.

After the end of the plot, I hit the steel bar, walked over and jumped again. Pay attention to the ground vibration, it is very frequent! And hurry, or it will collapse! Pay attention to the direction of the jump, jump in the middle. When you pass a stone pillar, you should jump to the next stairwell. When you get to the next stairwell, you should jump against the wall continuously, keep the direction accurate and don't stop, and then just jump over a cliff easily to develop the plot. Later, I don't know if it has anything to do with choice. My last resort is to make way for the enemy's back. There is a staircase at the back, and there is a steel protrusion in the middle of the staircase. Climb up there and walk slowly. Don't worry. Finally, read a long story about customs clearance.

You have to press the x on the wall.