The breakthrough point is to find two figures of farm freight, about 200 and 300 units. There is an output at the bottom of the second tab after clicking farm. This is the inventory of the farm. If the inventory is below 200, it will never be shipped. Generally, about 300 units will be shipped. The principle of transportation is to leave 200 yuan, and the destination of transportation is the market.
This is the crux of the problem, because people go directly to the farm to buy things to eat when they are hungry, which makes the inventory of the farm never exceed 300, so there is no transportation and there is no food in the market, so people will not go to the market, thus forming a vicious circle. This cycle will generally last forever.
What shall we do? There is a way. At the beginning, when the city is small, don't be busy building roads and expand everywhere. It will be developed next to the presidential palace, and two farms will be built in the city center. Everyone can go directly to the farm in the city center to buy things. At the same time, look at the map and have a good understanding of the areas suitable for developing agriculture. In the future, that area will be a farm area with convenient transportation. Build a road through the future farm area and build two farms first. In this way, there are four farms near and far. Here is a trick to repair the farm. Although there are some pictures and large green areas suitable for planting, they are all covered with trees. It is irresponsible for farmers to choose square open space for planting and throw their farms in the Woods. Such a farm can't grow a few acres of land and its productivity is very low. You can build a large area of buildings in the Woods little by little, and then cancel it, so that the land can be leveled without spending a penny. )
The benefits of distance are obvious at a glance. Some farms in the distance have the opportunity to hoard more than 300 yuan, and building more farms can also provide enough jobs when the initial residents have low academic qualifications.
Then consider logistics: build a garage in the farm area. Yes, the garage is not a truck driver. After my observation, I found that truck drivers built next to farms are still useless without infrastructure in the whole city. Farmers will push carts to the market by themselves. If there is a garage in the farm area, farmers will first push the unicycle into the side door of the nearby garage, and then drive a truck from the main door to transport the goods to the market. In other words, the role of truck drivers in this game is to transport construction workers and building materials for urban construction, and the real logistics center is the garage. Workers in farms and factories go to the garage to pick up cars and transport them to markets or docks.
By the way, remember to create a market on it. Having said that, you won't forget this-! When it is found that the market has started to supply food, it is the last three digits of the second label of the market, which is no longer zero. Hold on a little longer, and when the number is large, you can tear down the farm in the city center. There is no need to build temporary farms in the future development of new urban areas, because a virtuous circle has been established at this time, and the market can be directly built. There are many advantages for people to go to the market to buy things and eat. If you don't do this, the city will develop in the future, or the city center will be full of fields, and the two will affect each other, which is very unsightly; Otherwise, there are so many people starving to death on the road every year that it is useless to open a farm.