How to evaluate the modeling level of armor in the glory of the king?

The modeling level of the glory of the king Zhongjia is quite high. Specifically, it has the following advantages:

Detail handling: The modeling of armor is quite good in detail handling. For example, his new skin "Crimson Sky Armor" brings great satisfaction to players in visual effect. No matter in color matching, texture processing or light and shadow effect, it has shown a high level.

Fidelity: the modeling of armor also has excellent performance in fidelity. For example, his facial expressions, muscle lines and movements are very natural, giving players a vivid feeling.

Practicality: In addition to the excellent performance in visual effect, the shape of armor also considers practicality. His loading scheme takes both flatness and output into account, and its stability and fault tolerance rate are also quite high. This modeling not only considers the actual combat ability of the hero, but also fully considers the game experience of the player.

Balance: Although some players think that the early strength of armor is not high, it actually reflects the balance consideration of hero design in the glory of the king. Even some heroes' initial weakness can be compensated by their later strength. This balanced design is also the embodiment of modeling level.

Generally speaking, the modeling level of armor in the glory of the king is quite high, which not only shows excellent visual effects, but also fully considers practicality and balance. Of course, with the continuous update of the game version and the constant change of players' needs, the modeling level needs to be improved and optimized.