How to add PT attribute points?

As long as PT doesn't exert himself, it is a reasonable and personal hobby. Now according to the enchantment or not, it is mainly divided into two factions:

(1) Non-magic schools (also known as anti-blood schools)

1, 2 blood 3 tolerance: steel plate PT, which is popular at present. Suitable for players with enchantment, high mental intensity and high meditation. The advantage of this way is that the defense is high enough. As long as your equipment is not bad, plus a temporary defense, full defense is easy to pass 2000 and blood is long enough.

2, 3 blood 2 resistance: super meat shield, the bonus of many people at present. It is also a player who uses equipment to enchant, has high mental intensity and meditates. The advantage of this method is that the blood volume is absolutely thick, and it is enough to prevent a single server. As long as your equipment is not bad, add a temporary blood, and the full level blood will easily pass 8000. However, in the face of the high attack of the possession of the God of War in the suit, 2 resistance is a bit insufficient.

3, 3 or even 4 resistance: super steel plate, this plus. I personally don't support it. Especially 4 antibodies, limit points, so much resistance, how much blood? In the post-dream period, many people and pets are injured by fixation, and there is too little blood, such as the same door PT, Hell or Ye Luo Cha. After several fixation injuries, they fell to the ground. Personally, I think PT blood can't be ignored. Your opponent is not only a high attack, but also a spell, as well as a wounded person and a pet.

4. Half blood and resistance are equal or similar: this method is also suitable for players who are equipped with enchantment, high endurance and meditation. Combined with the addition of 1 and 2, it has more blood and high defense, which is still ideal.

Personally, I support the above four magic-free addition points 1 and point 4, mainly from the perspective of service. For a single server, point 2 can also be used. If you don't enchant, the premise is that you can find spiritual power in the equipment. Without enchantment, the psychic ability should be high enough, at least close to 900 is better.

(2) Enchanting School (also known as Double Resistance School)

1, the official recommendation is to take the route of double resistance, that is, 1 body 2 magic 2 resistance. I personally disapprove of this increase. A ***5 points, magic defense plus 2 points each, this double-resistance bonus is to double the attack method, but in fact both are not strong and the blood is short. As we all know, the PT enchantment only increases the blue length and a little mental strength, and has no effect on repairing the damage itself. Blood is the source of life. As long as there is blood and people are still standing, you can add blood, take medicine to unseal it, and use special effects ... Only with blood can you have everything, and adding blood can also increase your spiritual strength. PT spirit can never be compared with Dragon Palace: Dragon Palace spirit is high and blood is low, because Dragon Palace method can cause high damage to opponents, so there is not much blood, and Dragon Palace is also a good hand in corpse fighting, which is the capital of Dragon Palace spirit with high blood and low blood; Unlike PT, PT has low damage, and Ssangyong is easy to die when it falls. Blood prevention is the capital for PT to fight a protracted war. Now the Dragon Palace is taking the route of blood tolerance. If PT does not give full play to its own advantages and improve its spirit, it is better to switch to Dragon Palace! Now some clothes are used to fight the Dragon Palace, so we take this route, add 2 to 2.5 spells, and the rest are anti-blood.

If someone says: PT doesn't add magic, how can spiritual strength be enough in the face of the Duo Long team in battle? Then, I can answer you: the PT spirit without magic is absolutely enough, and blue is absolutely enough. In the following narrative, I will list the representative figures of the service war without magic PT, and those who are interested can pay attention to the relevant videos. Let's have a look. Is PT without magic enough to face the opponents of the current Duo Long team? Because I have been washed away from the previous boundary to the present, I have a deep understanding of this.

2, 2-body 2-resistance 1 magic: This bonus is suitable for players who have little improvement in mental strength, so you should find it from the bonus point. This supplement is also added by many people. Of course, the advantage of this method is that the blood volume can be good, the resistance can also be good, and the mental strength and blue length can be improved.

3, 3 resistance, about 100 points of magic, other points of blood exchange: this is a popular bonus at present. 3 resistance ensures high defense, 100 points or so, magic plus spirit and blue length, blood will not be too little. But think about it: for example, what is the difference between 100 magic, 100 physique and 100 endurance, and where to choose? 100 mana is 40 points more than 100 mana, but less 1000 blood; 100 mana is 50 mana more than 100 mana, but 200 mana less than 150 mana. What is the trade-off between spiritual strength, long blood and defense? Everything depends on your own personal equipment.

Not to mention other additions to the school:

Personally, I don't support whether PT is sensitized. Limited points, why be sensitive. PT is faster, but it can't be sealed, can it? If people add too much sensitivity, how much blood sensitivity will be wasted on sensitivity? If you want to hurry, you can put a lot of black gems on your shoes. PT is faster than Dragon Palace, mainly because it increases the spirit.

To sum up: the points are limited, according to your own needs. According to your own equipment, every point should be carefully added. There is no best addition, as long as it suits you best.