Pokemon Sun Moon Rogue Crocodile Race

Rogue crocodiles, as popular elves in the pocket black and white period, still have so many fans under the sun and the moon, so how should rogue crocodiles match their tricks? Here is the usage of Pokemon Sun Moon rogue crocodile. I hope you will like it.

Features: threats, overconfidence and anger points.

Racial value:

HP: 95

Attack: 1 17

Defense: 80

Special attack: 65

Special defense: 70

Speed: 92

Total: 5 19

The conspicuous attack ability and general threat characteristics enable the sand crocodile to attack and assist, and it has a wide operating space. In addition to intimidation, overconfidence is a simplified version of animal promotion. Different from animal promotion, overconfidence is to upgrade the highest ability value by one step, and overconfidence can only upgrade attack items. Nu acupoint critical strike changed from attack ability to sixth order. Although the speed is not as good as 100, there is still room for 92 speeds in the case of slow speed of the seventh generation.

Because of its good attack power, it can easily solve many difficult opponents. For example, Oranguru can be crushed and taken away by Z, and Oranguru with full defense (+defense-speed, 252HP, 204 defense, 54 defense) can be taken away regardless of+speed-specialization or+attack-specialization.

In addition, the headgear of strength and the malicious pursuit of skills can also effectively confirm the total prevention of Oranguru (102~ 120%). However, due to the restriction of malicious pursuit, the simplest way is to take Oranguru away through Z-bite.

And+attack-specializing in personality, 252 attacks, can take away 4HP of Tapu Koko (+fast attack, 4HP, damage about 103~ 12 1%) or electric beam wood (+specializing-attacking, 92HP (inclusive) without practicing blood prevention, damage about. In the+attack personality, with exquisite silk scarves, you can even surpass Tapu Koko at the speed of 172, and use the earthquake to confirm your opponent.

However, due to the weakness of the combination of evil and evil, you should be careful to be taken away by the other side. For example, Mystery Q has to take him away at least twice because of the characteristics of the painted skin, which gives him time to dance the sword. Even if he is threatened by a wandering crocodile first, because the sword +2 attack will give Mystery Q a chance to+1 attack the wandering crocodile. Even if the wandering crocodile practices 252HP, he can't eat it (enemy+speed-specialization, 252 attack, conversely, if he doesn't dance the sword, he can't take away the wandering crocodile who hasn't practiced HP and frolic (enemy+attack- In the same situation, many physical attackers were threatened by rogue crocodiles once and could not take them away. More attention should be paid to Cape Brill's hammer, the paper royal sword hitting the blade, and so on. Even if the other party is attacked by Didi, there is still a way to really get rid of the rogue crocodile.

In terms of skills, the skills that stray crocodiles can learn are not bad in damage and breadth, such as earthquakes, bites, rock collapses, sharp stone attacks, African claws, split tiles, shadow claws, flame teeth, lightning teeth and so on. Auxiliary aspects include: ghost face, gathering gas, black eyes, provocation, yelling, sandstorm, bodybuilding and so on.

Tactically, the formidable characteristics make it easy to eat anywhere. The common combination of floating earthquake or flying earthquake allows stray crocodiles to rest assured of the earthquake without hurting their teammates. In addition to overtaking Tapu Koko, you may take away your opponent with the speedbar, and you may also take away 252HP4 anti-M Gengar (10 1~ 120%) who wants to play with the speedbar and become extinct. In addition, you can also put it in sunny days to reduce the damage of water system and increase the damage of flame teeth, or put it in a sandstorm and use the skill of holding things to grind blood with your opponent.

In addition, you can also use loud roar skills, combined with threat characteristics, to reduce the opponent's double attack and make teammates' output safer. Or use provocative skills to make jammers unable to use change skills. Through Z skill, Z provocation can kill two birds with one stone, and at the same time increase your first-order attack to achieve the effect of harming others and benefiting yourself.

However, through other Z skills,+attacking personality, wandering crocodiles attacking 252 can take away 252HP Karp butterflies (1 15~ 137%) with Z shadow claws, or kill 4HP pheromones with flaming teeth (107~ 127%).

In the choice of teammates, it can play a role anywhere because of its high versatility and threatening characteristics. If you are worried about being shocked by the earthquake, you can choose teammates with flying system, floating characteristics or telepathy characteristics, such as Oranguru with telepathy characteristics, shovel bug with floating characteristics, dream monster and so on. Oranguru can also use command skills to make thieves crocodiles use earthquakes twice a round, or shovel can solve weak grass, water and other attributes for thieves crocodiles. It is also a good choice to match the iron fire night, which can solve the fire and electric attributes of its weakness, while the iron fire night can solve the weakness attributes of thieves and crocodiles such as ice and demons.