Team PK scheme suitable for company activities

In order to ensure the effectiveness of our efforts, we often need to make a careful plan in advance, which is a written plan after comprehensively considering the factors related to things or problems. How to write a plan to play a better role? The following is the team PK scheme suitable for company activities, which I collected and arranged for reference only, hoping to help everyone.

I. PK team:

Polishing (Team) VS Technology (Team)

Second, the purpose of the activity:

1, amateur life of on-the-job employees;

2. Improve the team cohesion of all departments;

3. Strengthen the links between departments.

Third, the activity time:

Xx,xx,xx -20xx,xx,xx

Four. Location:

xxx

Verb (short for verb) activity:

1, team presentation (***40 points)

The contents include: team formation, queue, slogan and team song display. Win with neat formation, loud slogans and creative team songs.

2. Competition (***30 points, the winning team can get 10 points)

① Creative PK( 10)

Five people from each team will participate in the production of creative and meaningful projects in the designated projects. After all projects are completed, they need to be displayed and interpreted on the spot. Win in the most creative or meaningful way.

② Wheel rolling (10)

Each team will send 8 people to participate, and work together in the newspaper circle. The team that can't go beyond the newspaper circle and reach the finish line as soon as possible wins.

(3) Ten-fingered bamboo pole (10 integral)

Each team will send 10 people to participate. Each team will stretch out a finger and put the bamboo pole from the highest point to the lowest point with his finger. In the process, the finger cannot leave the bamboo pole, and one person will leave the bamboo pole and start from the highest point. The fastest to the lowest point is victory.

3, talent show (***30 points)

Each team prepares two programs, which can be: sketch, dance, cross talk, double reed, singing, drama and so on.

The most popular performance is winning.

Six, preliminary preparation:

1, Xu Guotian and Liang Jingxin as the hosts of this event;

2. The prizes and articles needed for the purchase activities are purchased by Xu Guotian.

3. The venue layout is completed by all personnel of the Personnel Department.

4. Prepare the background music of the activity; Liang Jingxin is in charge.

5. Prepare props for game activities. Liang Jingxin is in charge.

6. Manager Lei is responsible for the sound preparation.

7. Ruan is responsible for the classification of prizes.

8. Li Liangjiao is responsible for score statistics.

Seven. budget

List of active materials and supplies

serial number

Name of the article

amount

unit

Unit price (yuan)

Total price (yuan)

comment

1

balloon

2

bag

15

30

2

Colored ribbon

five

roll

2.5

12.5

Different colors

six

soft tissue

40

deprive

7.5

300

total

342.5 yuan

Remarks:

In the team PK competition, the team with the highest score wins.

game rule

Game 1: two people and three feet (divided into two rounds)

In a group with the number of participants 10, five people are free to form a group, and their feet and partners are tied with ropes. The winner is the one who reaches the finish line fastest. (20 awards)

Game 2: Rabbit Dance (two minutes preparation and live teaching)

Twenty participants, 10, form a group freely, and follow the music rhythm of "Rabbit Dance" to see which group dances most neatly and continuously. (20 awards)

Game 3: Step on the newspaper (divided into two rounds)

15 people participate, and 5 people are free to form a group. Players must step on the newspaper for 5 seconds. If a person's foot crosses the line, he loses. (20 awards)

Game 4: Grab a stool

Eight people attend, seven stools. Once the music stops, you must grab the stools and sit down. Whoever doesn't find a stool to sit on will be eliminated, and so on, and the last three will win. (9 awards)

Creativity PK

Five people from each team will participate in the production of creative and meaningful projects in the designated projects. After all projects are completed, they need to be displayed and interpreted on the spot. Win in the most creative or meaningful way.

The wheels are rolling.

Each team will send 8 people to participate, and work together in the newspaper circle. The team that can't go beyond the newspaper circle and reach the finish line as soon as possible wins.

③ Ten-fingered bamboo pole

Each team will send 10 people to participate. Each team will stretch out a finger and put the bamboo pole from the highest point to the lowest point with his finger. In the process, the finger cannot leave the bamboo pole, and one person will leave the bamboo pole and start from the highest point. The fastest to the lowest point is victory.