The Development Course of Pocket Fun Technology

From 2065438 to March 2004, the company invested strategically in Huanrui Century, and determined the pan-entertainment strategy of "movie-video interaction".

2065438+2004 65438+2004, Beijing Juchao Xinyou Network Technology Co., Ltd. was increased to further enhance the company's iOS platform distribution ability. 2065438+2003 65438+2004 was recognized as a key software enterprise in national planning and layout.

20 13 10, and acquired two companies, Crab Technology and Upstream Information, for 2.553 billion yuan.

20 13 February, through the combination of issuing shares and cash payment, the mobile network pioneer was acquired at a consideration of 8 10/00,000 yuan. On May 20, 2002,11was listed on the Growth Enterprise Market of Shenzhen Stock Exchange, and it was the first mobile game listed company.

2011March, Huayi official website was launched on Monternet.

20 10 1 1 month was rated as one of the three "A-level excellent partners" in the grading evaluation of mobile game business in China.

2065438+00 June 5438+00, wholly-owned acquisition of Fumle, a leading domestic sports page tour developer.

On June 20 10, the strategic investment of Huayi Brothers (stock code: 300027) was about RMB 654.38+500 million.

20 10 May, officially authorized the 20 10 World Cup in South Africa.

From June 2008 to February 2009, it wholly acquired Wolong Technology, a domestic mobile web game developer.

On June 5438+February, 2009, we launched an iPhone game in cooperation with the iPhone App Store.

In June 2009 165438+ 10, it won the G3 Game Excellence Award of China Mobile (3G service).

In June, 2009, 165438+ 10, The Demand for Variable Speed Single-player Mobile Games was launched, and the first personalized mobile game stamp in China was issued in coordination with the promotion of this product.

On June 5438+00, 2009, it became the priority mobile game partner of China mobile game base.

In September 2009, the sales revenue of stand-alone game products ranked first in China Unicom's Gjava platform.

In September 2009, it became a close partner of China Mobile's G+ monthly game package.

In August 2009, it wholly acquired No.9 Technology, an excellent domestic mobile game developer. In 2008 10, we cooperated closely with well-known overseas mobile phone manufacturers such as Nokia, Motorola, Sony Ericsson and Samsung in mobile phone portal and pre-installation.

In July 2008, it became the priority mobile game partner of China Mobile Group Company.

In May 2008, we signed a contract with Digital Chocolate, a famous American game developer, to sell the company's boutique mobile games in Chinese mainland.

June 5438+October 2008 10, signed a contract with EA (Electronic Arts), a famous American game developer, to sell EA boutique mobile games in Chinese mainland.

In February, 2007, we established strategic cooperative relations with 3G Portal, Kong Zhong, Dangle, Tencent and Yuwang.

From June 5438 to October 2005, the development of mobile game engine technology and the operation of mobile games became the main business direction of the company.

In April 2005, it was awarded the "Certificate of Software Enterprise Recognition" by Beijing Science and Technology Commission.

On June 5438+ 10, 2005, as the partners of China Mobile, China Unicom, China Netcom and China Telecom, they signed the whole network business respectively and went online to promote their operation one after another.

In June 5438+February, 2004, it obtained the "Trans-regional Value-added Telecommunication Business License" issued by the Ministry of Information Industry.

In August 2004, it was recognized as a "high-tech enterprise".

In August 2004, Beijing Zhang Qu Technology Co., Ltd. was established.